This commit is contained in:
Tommy Parnell
2017-02-10 23:43:43 -05:00
commit efd5f5b82c
7 changed files with 449 additions and 0 deletions

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.gitignore vendored Normal file
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
**/Properties/launchSettings.json
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
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*.rdl.data
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*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
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typings/
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*.plg
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*.opt
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*.vbw
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**/*.HTMLClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
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.paket/paket.exe
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.fake/
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.idea/
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.cr/
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config

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src/TwitchChat/.gitignore vendored Normal file
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project.lock.json
bin

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src/TwitchChat/.vscode/launch.json vendored Normal file
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{
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "${workspaceRoot}\\bin\\Debug\\netcoreapp1.1\\TwitchChat.dll",
"args": [],
"cwd": "${workspaceRoot}",
"externalConsole": false,
"stopAtEntry": false,
"internalConsoleOptions": "openOnSessionStart"
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach",
"processId": "${command.pickProcess}"
}
]
}

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src/TwitchChat/.vscode/tasks.json vendored Normal file
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{
"version": "0.1.0",
"command": "dotnet",
"isShellCommand": true,
"args": [],
"tasks": [
{
"taskName": "build",
"args": [
"${workspaceRoot}\\project.json"
],
"isBuildCommand": true,
"problemMatcher": "$msCompile"
}
]
}

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using System;
using System.IO;
using System.Linq;
using System.Net.Sockets;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace TwitchChat
{
public class ChatHandler
{
private readonly string userName;
private readonly string password;
private readonly string host;
private readonly int port;
private TcpClient client;
private StreamReader reader;
private StreamWriter writer;
public ChatHandler(string userName, string password, string host = "irc.chat.twitch.tv", int port = 6667)
{
if (string.IsNullOrWhiteSpace(userName))
{
throw new ArgumentNullException(nameof(userName));
}
this.userName = userName;
if(string.IsNullOrWhiteSpace(password))
{
var envPassword = Environment.GetEnvironmentVariable("TWITCH_OAUTH");
if(string.IsNullOrEmpty(envPassword))
{
throw new ArgumentNullException(nameof(password));
}
this.password = envPassword;
}
else
{
this.password = password;
}
this.port = port;
this.host = host;
}
public async Task ConnectAsync()
{
client?.Dispose();
client = new TcpClient();
await client.ConnectAsync(this.host, this.port);
reader?.Dispose();
var stream = client.GetStream();
reader = new StreamReader(stream);
writer = new StreamWriter(stream);
await writer.WriteLineAsync($"PASS {this.password}");
await writer.WriteLineAsync($"NICK {this.userName}");
await writer.WriteLineAsync($"USER {this.userName} 8 * :{userName}");
await writer.WriteLineAsync($"JOIN #{userName}");
await writer.FlushAsync();
Enumerable.Range(0, 10)
.ToList()
.ForEach(a=>reader.ReadLine());
}
public async Task<string> ReadLine()
{
if(client == null || !client.Connected)
{
await Console.Error.WriteLineAsync("client not connected!");
await this.ConnectAsync();
}
return await reader.ReadLineAsync();
}
}
}

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src/TwitchChat/Program.cs Normal file
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using System;
using System.Threading.Tasks;
namespace TwitchChat
{
public class Program
{
public ChatHandler handler;
public static void Main(string[] args)
{
Console.Clear();
new Program().MainAsync(args).GetAwaiter().GetResult();
}
public async Task MainAsync(string[] args)
{
handler = new ChatHandler("terrible_dev", string.Empty);
await Console.Out.WriteLineAsync("Connecting!");
await handler.ConnectAsync();
await Console.Out.WriteLineAsync("Connected!");
while(true)
{
var chatLine = await handler.ReadLine();
Console.WriteLine(chatLine);
await Task.Delay(250);
}
}
}
}

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{
"version": "1.0.0-*",
"buildOptions": {
"debugType": "portable",
"emitEntryPoint": true
},
"dependencies": {},
"frameworks": {
"netcoreapp1.1": {
"dependencies": {
"Microsoft.NETCore.App": {
"version": "1.1.0"
}
},
"imports": "dnxcore50"
}
},
"runtimes": {
"win10-x64": {},
"osx.10.10-x64": {},
"ubuntu.14.04-x64": {}
}
}