This commit is contained in:
Tommy Parnell
2015-07-04 15:19:26 -04:00
commit 278cec65ec
16 changed files with 869 additions and 0 deletions

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.gitattributes vendored Normal file
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###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
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# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
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#*.sln merge=binary
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#*.fsproj merge=binary
#*.lsproj merge=binary
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#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
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# image files are treated as binary by default.
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#*.jpg binary
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# diff behavior for common document formats
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# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
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#*.docx diff=astextplain
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#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.sln.docstates
.vs
*.nupkg
# Build results
[Dd]ebug/
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# Roslyn cache directories
*.ide/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
#NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
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dlldata.c
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
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*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
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# Chutzpah Test files
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$tf/
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*.gpState
# ReSharper is a .NET coding add-in
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*.[Rr]e[Ss]harper
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# TeamCity is a build add-in
_TeamCity*
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*.dotCover
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# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
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## TODO: Comment the next line if you want to checkin your
## web deploy settings but do note that will include unencrypted
## passwords
#*.pubxml
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packages/*
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## uncomment the next line
#!packages/repositories.config
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# NuGet packages use it for MSBuild targets.
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!packages/build/
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csx/
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AppPackages/
# Others
sql/
*.Cache
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*~
*.dbmdl
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# RIA/Silverlight projects
Generated_Code/
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# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
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# SQL Server files
*.mdf
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*.rdl.data
*.bim.layout
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# Microsoft Fakes
FakesAssemblies/
# LightSwitch generated files
GeneratedArtifacts/
_Pvt_Extensions/
ModelManifest.xml

21
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The MIT License (MIT)
Copyright (c) 2015 Tommy Parnell
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

18
Readme.md Normal file
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## What is this?
A C# binding against the XVI sync API binding
## How to use?
basically new up a new `LodeStoneAPI();`
You can search for a character using the name/world, and then get the charater data from the id search results. Or you can find the ID by looking at the url of the character profile you are seraching for
```csharp
var api = new LodestoneApi();
var res = api.SearchCharacter("Lucia Yokoyama", "Midgardsormr");
var data = api.GetCharacter(res.Data.First().Id);
var data = api.GetCharacter("8696200");
```

28
XIVSync.Net.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.22823.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XIVSync.Net", "src\XIVSync.Net\XIVSync.Net.csproj", "{FBA5D29C-E988-4664-BF56-857B062B120F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XIVSync.Net.UnitTests", "src\XIVSync.Net.UnitTests\XIVSync.Net.UnitTests.csproj", "{5DBCDAA2-83C0-48E5-828D-E8F3E7A05B16}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FBA5D29C-E988-4664-BF56-857B062B120F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FBA5D29C-E988-4664-BF56-857B062B120F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FBA5D29C-E988-4664-BF56-857B062B120F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FBA5D29C-E988-4664-BF56-857B062B120F}.Release|Any CPU.Build.0 = Release|Any CPU
{5DBCDAA2-83C0-48E5-828D-E8F3E7A05B16}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5DBCDAA2-83C0-48E5-828D-E8F3E7A05B16}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5DBCDAA2-83C0-48E5-828D-E8F3E7A05B16}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5DBCDAA2-83C0-48E5-828D-E8F3E7A05B16}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("XIVSync.Net.UnitTests")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("XIVSync.Net.UnitTests")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("5dbcdaa2-83c0-48e5-828d-e8f3e7a05b16")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NUnit.Framework;
namespace XIVSync.Net.UnitTests
{
[TestFixture]
public class Test
{
//TODO make real unit tests not really "does this work tests"
[Test]
public void DoesSearchWork()
{
var api = new LodestoneApi();
var res = api.SearchCharacter("Lucia Yokoyama", "Midgardsormr");
Assert.AreEqual(res.Ok, 1);
res = new LodestoneApi().SearchCharacter("Karalix Velatin", "Midgardsormr");
Assert.AreEqual(res.Ok, 1);
}
[Test]
public void DoesGetCharacterWork()
{
var res = new LodestoneApi().GetCharacter("8696200");
Assert.AreEqual(res.Ok, 1);
res = new LodestoneApi().GetCharacter("8555950");
Assert.AreEqual(res.Ok, 1);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{5DBCDAA2-83C0-48E5-828D-E8F3E7A05B16}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>XIVSync.Net.UnitTests</RootNamespace>
<AssemblyName>XIVSync.Net.UnitTests</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="nunit.framework, Version=2.6.4.14350, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
<HintPath>..\..\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Test.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\XIVSync.Net\XIVSync.Net.csproj">
<Project>{fba5d29c-e988-4664-bf56-857b062b120f}</Project>
<Name>XIVSync.Net</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NUnit" version="2.6.4" targetFramework="net452" userInstalled="true" />
</packages>

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using System.Collections.Generic;
using Newtonsoft.Json;
namespace XIVSync.Net
{
public class Classjob
{
[JsonProperty("icon")]
public string Icon { get; set; }
[JsonProperty("iconTimestamp")]
public string IconTimestamp { get; set; }
[JsonProperty("iconQueryString")]
public string IconQueryString { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("level")]
public object Level { get; set; }
[JsonProperty("exp_current")]
public object ExpCurrent { get; set; }
[JsonProperty("exp_level")]
public object ExpLevel { get; set; }
[JsonProperty("exp_total")]
public int ExpTotal { get; set; }
[JsonProperty("id")]
public object Id { get; set; }
[JsonProperty("real_id")]
public int RealId { get; set; }
}
public class Minion
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("icon")]
public string Icon { get; set; }
[JsonProperty("iconTimestamp")]
public string IconTimestamp { get; set; }
}
public class Mount
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("icon")]
public string Icon { get; set; }
[JsonProperty("iconTimestamp")]
public string IconTimestamp { get; set; }
}
public class Event
{
[JsonProperty("id")]
public string Id { get; set; }
[JsonProperty("character_id")]
public string CharacterId { get; set; }
[JsonProperty("time")]
public string Time { get; set; }
[JsonProperty("type")]
public string Type { get; set; }
[JsonProperty("jobclass")]
public string Jobclass { get; set; }
[JsonProperty("gained")]
public string Gained { get; set; }
[JsonProperty("old")]
public string Old { get; set; }
[JsonProperty("new")]
public string New { get; set; }
}
public class Data
{
[JsonProperty("id")]
public string Id { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("world")]
public string World { get; set; }
[JsonProperty("title")]
public string Title { get; set; }
[JsonProperty("avatar")]
public string Avatar { get; set; }
[JsonProperty("avatarTimestamp")]
public string AvatarTimestamp { get; set; }
[JsonProperty("avatarHash")]
public string AvatarHash { get; set; }
[JsonProperty("portrait")]
public string Portrait { get; set; }
[JsonProperty("portraitTimestamp")]
public string PortraitTimestamp { get; set; }
[JsonProperty("bio")]
public string Bio { get; set; }
[JsonProperty("race")]
public string Race { get; set; }
[JsonProperty("clan")]
public string Clan { get; set; }
[JsonProperty("gender")]
public string Gender { get; set; }
[JsonProperty("nameday")]
public string Nameday { get; set; }
[JsonProperty("guardian")]
public string Guardian { get; set; }
[JsonProperty("guardianIcon")]
public string GuardianIcon { get; set; }
[JsonProperty("city")]
public string City { get; set; }
[JsonProperty("cityIcon")]
public string CityIcon { get; set; }
[JsonProperty("freeCompany")]
public string FreeCompany { get; set; }
[JsonProperty("freeCompanyId")]
public string FreeCompanyId { get; set; }
[JsonProperty("freeCompanyIcon")]
public IList<string> FreeCompanyIcon { get; set; }
[JsonProperty("classjobs")]
public IList<Classjob> Classjobs { get; set; }
[JsonProperty("activeClass")]
public string ActiveClass { get; set; }
[JsonProperty("activeJob")]
public string ActiveJob { get; set; }
[JsonProperty("activeLevel")]
public string ActiveLevel { get; set; }
[JsonProperty("minions")]
public IList<Minion> Minions { get; set; }
[JsonProperty("mounts")]
public IList<Mount> Mounts { get; set; }
[JsonProperty("hash")]
public string Hash { get; set; }
[JsonProperty("events")]
public IList<Event> Events { get; set; }
[JsonProperty("all50")]
public bool All50 { get; set; }
}
public class LodestoneCharacter
{
[JsonProperty("ok")]
public int Ok { get; set; }
[JsonProperty("time")]
public int Time { get; set; }
[JsonProperty("msg")]
public string Msg { get; set; }
[JsonProperty("data")]
public Data Data { get; set; }
[JsonProperty("log")]
public object Log { get; set; }
}
}

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using System.Net;
using Newtonsoft.Json;
using RestSharp;
namespace XIVSync.Net
{
public class LodestoneApi
{
readonly RestClient _client = new RestClient("http://xivsync.com/");
public LodestoneSearch SearchCharacter(string character, string server)
{
var req = new RestRequest("search/character", Method.GET);
req.AddParameter("name", character);
req.AddParameter("server", server);
var response = _client.Execute(req);
return response.StatusCode != HttpStatusCode.OK ? null : JsonConvert.DeserializeObject<LodestoneSearch>(response.Content);
}
public LodestoneCharacter GetCharacter(string characterId)
{
var req = new RestRequest("character/get");
req.AddParameter("lodestone", characterId);
var response = _client.Execute(req);
return response.StatusCode != HttpStatusCode.OK ? null : JsonConvert.DeserializeObject<LodestoneCharacter>(response.Content);
}
}
}

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using System.Collections.Generic;
using Newtonsoft.Json;
namespace XIVSync.Net
{
public class Datum
{
[JsonProperty("id")]
public string Id { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("world")]
public string World { get; set; }
[JsonProperty("avatar")]
public string Avatar { get; set; }
}
public class LodestoneSearch
{
[JsonProperty("ok")]
public int Ok { get; set; }
[JsonProperty("time")]
public int Time { get; set; }
[JsonProperty("msg")]
public string Msg { get; set; }
[JsonProperty("data")]
public IList<Datum> Data { get; set; }
[JsonProperty("log")]
public object Log { get; set; }
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("XIVSync.Net")]
[assembly: AssemblyDescription("Unofficia API binding for XIVSync")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Tommy Parnell")]
[assembly: AssemblyProduct("XIVSync.Net")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("fba5d29c-e988-4664-bf56-857b062b120f")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{FBA5D29C-E988-4664-BF56-857B062B120F}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>XIVSync.Net</RootNamespace>
<AssemblyName>XIVSync.Net</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\..\packages\Newtonsoft.Json.7.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="RestSharp, Version=105.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\RestSharp.105.1.0\lib\net45\RestSharp.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Character.cs" />
<Compile Include="LodestoneApi.cs" />
<Compile Include="LodestoneSearch.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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<?xml version="1.0"?>
<package >
<metadata>
<id>$id$</id>
<version>$version$</version>
<title>$title$</title>
<authors>$author$</authors>
<owners>$author$</owners>
<projectUrl>https://github.com/tparnell8/XIVSync.Net</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>$description$</description>
<copyright>Copyright 2015</copyright>
<tags>FinalFantasy </tags>
</metadata>
</package>

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="7.0.1" targetFramework="net45" userInstalled="true" />
<package id="RestSharp" version="105.1.0" targetFramework="net45" userInstalled="true" />
</packages>