Fix load
Using .on("ready" was not causing the window to start loading the renderer
unless createWindow was made async.
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@@ -365,7 +365,7 @@ const main = () => {
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// Emitted once, when Electron has finished initializing.
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//
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// Note that some Electron APIs can only be used after this event occurs.
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app.on("ready", () => {
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void app.whenReady().then(() => {
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void (async () => {
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// Create window and prepare for the renderer.
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mainWindow = createMainWindow();
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