59 lines
1013 B
C++
59 lines
1013 B
C++
// ControlFlowPlaypen.cpp : Defines the entry point for the console application.
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//
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#include "stdafx.h"
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int main()
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{
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int a[]{ 1,2,3,4 };
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for (int i = 0; i < 4; i++)
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{
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cout << a[i] << endl;
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}
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for (int *p = a, *e = a + 4; p != e; ++p)
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{
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cout << *p << endl;
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}
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auto ba = begin(a);
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auto ea = end(a);
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for (; ba != ea; ba++)
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{
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cout << *ba << endl;
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}
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for (auto value : a)
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{
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cout << value << endl;
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}
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vector<int> v{ 5,6,7,8 };
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auto bv = begin(v);
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auto cbv = cbegin(v);
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for (auto i = v.rbegin(); i != v.rend(); ++i)
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{
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cout << *i << endl;
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}
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int awesome = 0;
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switch (awesome)
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{
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case 0:
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cout << "hello" << endl;
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break;
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case 1:
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cout << "world" << endl;
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break;
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default:
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cout << "final" << endl;
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break;
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}
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char *s = "plualsight";
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while (*s)
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{
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putchar(*s);
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s++;
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}
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getchar();
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return 0;
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} |