Compare commits

..

167 Commits

Author SHA1 Message Date
Robert Wallach
bd4d0e3d27 Update hubs-introduction.md 2018-03-20 16:30:29 -05:00
Robert Wallach
9a9a55ece0 Update hubs-introduction.md 2018-03-20 13:42:11 -05:00
Robert Wallach
830720e369 Update contract-testing.md 2018-03-19 19:13:26 -05:00
Robert Wallach
3225b306df Update reference-spec.md 2018-03-19 19:11:29 -05:00
Robert Wallach
e1a6a78e2e Update openapi-validation.md 2018-03-19 19:04:17 -05:00
Robert Wallach
fe75517632 Update openapi-validation.md 2018-03-19 19:03:52 -05:00
Robert Wallach
489ba847b4 Update openapi-validation.md 2018-03-19 19:00:21 -05:00
Robert Wallach
b96e858b42 Update object-inheritance.md 2018-03-19 18:58:30 -05:00
Robert Wallach
a7e86b8d2b Update object-inheritance.md 2018-03-19 18:22:16 -05:00
Robert Wallach
d0d4119a57 Update modeling-introduction.md 2018-03-19 18:16:05 -05:00
Robert Wallach
17a885d446 Update json-introduction.md 2018-03-19 18:14:13 -05:00
Robert Wallach
8dcc2827aa Update json-introduction.md 2018-03-19 18:13:54 -05:00
Robert Wallach
c221dcbe72 Update duplication-refs.md 2018-03-19 18:11:21 -05:00
Robert Wallach
889fde6361 Update duplication-refs.md 2018-03-19 18:10:20 -05:00
Robert Wallach
149656016a Update crud-builder.md 2018-03-19 18:00:49 -05:00
Robert Wallach
7a8df8e995 Update api-operations.md 2018-03-19 17:56:23 -05:00
Robert Wallach
6b8956a0b1 Update api-models.md 2018-03-19 17:47:00 -05:00
Robert Wallach
b9db9ff09c Update transfer-ownership.md 2018-03-19 17:43:34 -05:00
Robert Wallach
a317bd989b Update remove-people.md 2018-03-19 17:41:14 -05:00
Robert Wallach
d92282e250 Update member-roles.md 2018-03-19 17:35:33 -05:00
Robert Wallach
921eaf91ed Update delete-team.md 2018-03-19 17:33:30 -05:00
Robert Wallach
132a8bf65a Update customize-team.md 2018-03-19 17:31:54 -05:00
Robert Wallach
662f0a83fd Update create-team.md 2018-03-19 17:30:22 -05:00
Robert Wallach
ea25661c7b Update add-people.md 2018-03-19 17:28:39 -05:00
Robert Wallach
e1d2e27dde Update transferring-ownership.md 2018-03-19 17:23:29 -05:00
Robert Wallach
9d6e314c69 Update transferring-ownership.md 2018-03-19 17:23:00 -05:00
Robert Wallach
bbf1b80dd7 Update roles.md 2018-03-19 17:06:23 -05:00
Ross McDonald
75990e4d4b Update security schemes doc. (#165) 2018-03-19 16:39:15 -05:00
Ross McDonald
451ec6ea92 Update API Operations (#164)
* Update api operations doc

* Fix links, remove callout annotation

* Update api-operations.md
2018-03-19 16:38:14 -05:00
Ross McDonald
90e59b3d3b Update API Models Article (#163)
* Update API Models

* Fix links

* Update api-models.md
2018-03-19 16:36:37 -05:00
Ross McDonald
2dd66db90a Updates to JSON Introduction (#162)
* Updates to JSON intro

* Fix link, remove callout annotation

* Update json-introduction.md
2018-03-19 16:34:35 -05:00
Robert Wallach
fc797fe315 Update remove-people.md 2018-03-19 16:00:33 -05:00
Robert Wallach
71ed05aff6 Update managing-people.md 2018-03-19 15:57:53 -05:00
Robert Wallach
9d1c62719b Update delete-org.md 2018-03-19 15:55:20 -05:00
Robert Wallach
c8821ebbfc Update customize-org.md 2018-03-19 15:51:49 -05:00
Robert Wallach
065b228906 Update create-org.md 2018-03-19 15:48:02 -05:00
Robert Wallach
c7908c1869 Update visibility.md 2018-03-19 15:39:38 -05:00
Robert Wallach
a81330b857 Update invite-people-team.md 2018-03-19 15:36:24 -05:00
Robert Wallach
553838c469 Update create-project.md 2018-03-19 15:24:31 -05:00
Robert Wallach
a46de58839 Update change-member-role.md 2018-03-19 15:19:55 -05:00
Robert Wallach
c2530594a3 Update overview.md 2018-03-19 15:06:32 -05:00
Robert Wallach
d64c1db923 Update sign-out.md 2018-03-19 15:03:29 -05:00
Robert Wallach
a70c538118 Update sign-in.md 2018-03-19 15:01:16 -05:00
Robert Wallach
b0a6144e0f Update manage-password.md 2018-03-19 15:00:04 -05:00
Robert Wallach
9489ab6235 Update edit-profile.md 2018-03-19 14:59:34 -05:00
Robert Wallach
946e0b3392 Update changing-your-username.md 2018-03-19 14:57:39 -05:00
Robert Wallach
4405807bfc Update changing-your-email.md 2018-03-19 14:55:04 -05:00
Robert Wallach
1529b1e06f Update what-is-stoplight.md 2018-03-19 14:40:14 -05:00
Robert Wallach
be9f29bb7c Update new-user-introduction.md 2018-03-19 14:14:05 -05:00
Robert Wallach
4ea895d42f Update new-user-introduction.md 2018-03-19 12:46:57 -05:00
Robert Wallach
d29ba322b8 Update new-user-introduction.md 2018-03-19 12:44:27 -05:00
Robert Wallach
0a7d57fe02 Update new-user-introduction.md 2018-03-19 12:43:08 -05:00
Ross McDonald
7fbb9211fe Add CI articles (#131)
* Add CI overview and Circle articles.

* Update continuous-integration-circle.md

* Update continuous-integration-circle.md

* Update continuous-integration-circle.md

* Update continuous-integration.md

* Update continuous-integration.md

* Updates

* Update wording in Circle article.

* Update continuous-integration.md

* Add travis CI article.

* Update continuous-integration-travis.md

* Update continuous-integration.md

* Add jenkins article.

* Update continuous-integration-jenkins.md

* Updates.

* Remove SRN references. Update incorrect prism conduct command.

* Update continuous-integration-circle.md

* Update continuous-integration-travis.md

* Update continuous-integration.md
2018-03-19 11:10:44 -05:00
Robert Wallach
27bb1b6d6b Update new-user-introduction.md 2018-03-18 13:57:46 -05:00
Robert Wallach
24b0940924 Update new-user-introduction.md 2018-03-18 13:48:26 -05:00
Robert Wallach
94db6d3088 Update new-user-introduction.md 2018-03-18 13:46:05 -05:00
Robert Wallach
94e2154fe1 Update create-project.md 2018-03-16 15:28:09 -05:00
Robert Wallach
8555af7195 Update publishing.md 2018-03-16 15:24:52 -05:00
Robert Wallach
b9079c527b articles/hubs/publishing.md (#158)
* Update publishing.md

* Update publishing.md
2018-03-16 15:24:19 -05:00
Robert Wallach
c326f6771d Update subpages.md 2018-03-16 15:22:07 -05:00
Robert Wallach
f73a319d99 Update pages.md 2018-03-16 15:19:29 -05:00
Robert Wallach
ca87888811 Update routing.md 2018-03-16 15:17:11 -05:00
Robert Wallach
45af6bf2fd Update blocks.md 2018-03-16 15:15:33 -05:00
Robert Wallach
03da7bcac9 Update routing.md 2018-03-16 15:04:43 -05:00
Robert Wallach
8209778a55 Update generating-schemas.md 2018-03-16 14:26:14 -05:00
Ross McDonald
1809bd9397 Add Running Tests through Stoplight article (#152)
* Add first version of Running Tests with Stoplight article.

* Add callouts

* Update run-test-stoplight.md

* Updates

* Add spacing to bullets
2018-03-16 14:15:34 -05:00
Nicholas Cassera
9e0cf97dfd articles/modeling/sending-http-requests (#153)
* review this pleaaase

* comment

* version 2.0

* Update sending-http-requests.md

* Update sending-http-requests.md
2018-03-16 12:31:43 -05:00
Nicholas Cassera
a45948bb33 Articles/modeling/reference spec (#154)
* reference-spec initial

* referencing another specification article

* version 2

* Update reference-spec.md

* Update reference-spec.md
2018-03-16 12:22:42 -05:00
Ross McDonald
11468e8f89 Add CRUD Builder Article (#156)
* First pass at crud builder

* Update crud-builder.md

* Remove passive voice.
2018-03-16 12:15:19 -05:00
Robert Wallach
3a5beb4a8c Update create-project.md 2018-03-16 12:12:58 -05:00
Robert Wallach
d3a35dfef8 Update new-user-introduction.md 2018-03-16 12:09:48 -05:00
Robert Wallach
442030b842 Update organization-owner-introduction.md 2018-03-16 12:08:47 -05:00
Robert Wallach
7d58a3dd45 Update new-user-introduction.md 2018-03-16 12:02:18 -05:00
Robert Wallach
975838c495 articles/modeling/modeling-introduction.md (#159)
* Update modeling-introduction.md

* Update modeling-introduction.md
2018-03-16 11:41:09 -05:00
Robert Wallach
533e08502d Update member-roles.md 2018-03-15 17:23:00 -05:00
Robert Wallach
e44c5fc6aa Update create-team.md 2018-03-15 16:56:36 -05:00
Robert Wallach
b60edc26c7 Update add-people.md 2018-03-15 16:56:00 -05:00
Robert Wallach
4c10587e03 Update visibility.md 2018-03-15 16:52:36 -05:00
Robert Wallach
7f7c6ef4f7 Update invite-people-team.md 2018-03-15 16:49:38 -05:00
Robert Wallach
5947b9c764 Update change-member-role.md 2018-03-15 16:46:34 -05:00
Robert Wallach
a7383121a8 Update change-member-role.md 2018-03-15 16:34:53 -05:00
Robert Wallach
eed2b4ab55 Update delete-org.md 2018-03-15 15:12:21 -05:00
Robert Wallach
a74acff595 Update customize-org.md 2018-03-15 15:11:28 -05:00
Ross McDonald
a0ba071b1a Merge pull request #148 from stoplightio/robbins/review
articles/testing/contract-testing.md
2018-03-15 20:08:45 +00:00
Robert Wallach
be7e72b355 Update duplication-refs.md 2018-03-15 14:34:30 -05:00
Robert Wallach
facff9dbba Update subpages.md 2018-03-15 14:30:20 -05:00
Robert Wallach
73c4a8fd86 Update routing.md 2018-03-15 14:24:43 -05:00
Robert Wallach
1417ad2278 Update routing.md 2018-03-15 14:21:56 -05:00
Robert Wallach
1871b9744d Update pages.md 2018-03-15 14:18:50 -05:00
Robert Wallach
81b359ed20 Update what-is-stoplight.md 2018-03-15 14:11:55 -05:00
Robert Wallach
ec7403fccc Update sign-in.md 2018-03-15 13:45:51 -05:00
Robert Wallach
dcb7c8391c Update manage-password.md 2018-03-15 13:44:59 -05:00
Robert Wallach
8033d3ce19 Update edit-profile.md 2018-03-15 13:43:36 -05:00
Robert Wallach
619d23dab1 Update changing-your-username.md 2018-03-15 13:41:59 -05:00
Robert Wallach
f793b695d6 Update changing-your-email.md 2018-03-15 13:40:39 -05:00
Ross McDonald
26554c026d Merge pull request #149 from stoplightio/feature/view-history-changes
Add Viewing Changes article
2018-03-13 19:38:35 +00:00
Ross McDonald
0512c0386e Merge pull request #155 from stoplightio/feature/review-contract-testing
Proposed updates to Contract Testing
2018-03-13 19:22:45 +00:00
Ross McDonald
8770c8a461 Merge 2018-03-07 16:44:33 -06:00
Ross McDonald
e6e993c1f6 Updates 2018-03-07 16:42:56 -06:00
Robert Wallach
fb54460cba Update contract-testing.md 2018-03-06 15:54:15 -06:00
Robert Wallach
fb465246cd Update contract-testing.md 2018-03-06 15:16:28 -06:00
Robert Wallach
823f0cfa48 Update contract-testing.md 2018-03-06 15:10:21 -06:00
Ross McDonald
1c17bf6e19 Proposed updates to Terminal Testing article (#145)
* Proposed updates for run-test-terminal article

* Update run-test-terminal.md

* Add example showing running scenario from URL. Add callout showing where the prism binary will be installed to.
2018-03-06 14:28:36 -06:00
Ross McDonald
aaf2cfe2fe Add Running Tests by URL Article (#150)
* Add first pass at run-test-url article.

* Update run-test-url.md

* Update run-test-url.md

* Edits
2018-03-06 14:27:08 -06:00
Ross McDonald
b49dd91b7d Rewrite object-inheritance article (#143)
* Rewrite object-inheritance article.

* Update object-inheritance.md
2018-03-02 15:27:08 -06:00
Robert Wallach
86157dff74 Update shared-params-responses.md 2018-03-02 14:56:18 -06:00
Robert Wallach
97a1d746bb Update overview.md 2018-03-02 12:40:45 -06:00
Marc MacLeod
5701344eba Merge pull request #123 from stoplightio/feature/add-shared-params-article
Add Shared Parameters and Responses Article
2018-03-02 12:23:30 -06:00
Ross McDonald
1f99714844 Proposed updates to contract testing article. 2018-03-01 15:55:16 -06:00
Robert Wallach
a708f52d3c Update view-history-changes.md 2018-02-22 15:06:02 -06:00
Ross McDonald
479fa10722 Minor updates 2018-02-22 14:04:11 -06:00
Ross McDonald
7a49103b10 First pass at viewing changes 2018-02-22 13:58:18 -06:00
Robert Wallach
f97148dcc9 Update robbins.md 2018-02-20 13:00:06 -06:00
Robert Wallach
f98b70942a Update contract-testing.md 2018-02-20 12:57:24 -06:00
Robert Wallach
553f891665 Update contract-testing.md 2018-02-20 12:56:35 -06:00
Robert Wallach
96393e0548 Update contract-testing.md 2018-02-20 12:54:00 -06:00
Ross McDonald
bbe034155b Remove polymorphic objects article, since its pretty much the same things as object-inheritance. (#144) 2018-02-20 10:33:16 -06:00
Robert Wallach
86ffe00f1e Create robbins.md 2018-02-16 10:37:11 -06:00
Robert Wallach
1e5b92d1e6 Update send-http-requests.md 2018-02-15 12:55:26 -06:00
Robert Wallach
d15945effd Update overview.md 2018-02-13 15:49:19 -06:00
Robert Wallach
f5c635337b Update run-test-terminal.md 2018-02-13 14:45:34 -06:00
Robert Wallach
5b25599d63 Rename articles/modeling/contract-testing.md to articles/testing/contract-testing.md 2018-02-13 14:02:22 -06:00
Robert Wallach
9338378ae3 Create contract-testing.md 2018-02-13 13:56:59 -06:00
Robert Wallach
f6b008b34b Update json-introduction.md 2018-02-12 16:20:31 -06:00
Robert Wallach
2b527cf8b8 Update polymorphic-objects.md 2018-02-12 15:19:48 -06:00
Robert Wallach
5faed6b434 Update object-inheritance.md 2018-02-12 14:56:06 -06:00
Robert Wallach
c404418929 Update generating-schemas.md 2018-02-09 14:13:51 -06:00
Robert Wallach
d661caf299 Update generating-schemas.md 2018-02-09 14:12:31 -06:00
Robert Wallach
0ecbab6dc0 Create CODE_OF_CONDUCT.md 2018-02-08 16:34:34 -06:00
Robert Wallach
bd023bdcd0 Update shared-params-responses.md 2018-02-08 15:59:06 -06:00
Robert Wallach
61affc25aa Update shared-params-responses.md 2018-02-08 15:57:13 -06:00
Robert Wallach
5db1c2f78e Update openapi-validation.md 2018-02-08 15:08:17 -06:00
Ross McDonald
59a94242cb Add example sections 2018-02-08 14:59:48 -06:00
Robert Wallach
3c2755f9cf Update duplication-refs.md 2018-02-08 12:30:37 -06:00
Robert Wallach
2b41569b14 Update duplication-refs.md 2018-02-08 12:25:55 -06:00
Ross McDonald
9893203512 Update phrasing 2018-02-07 18:14:51 -06:00
Ross McDonald
8ca0bef42f Merge 2018-02-07 18:13:13 -06:00
Ross McDonald
5eedf20432 Updates 2018-02-07 18:11:24 -06:00
Marc MacLeod
ea1fac8cd9 Merge pull request #129 from stoplightio/feature/testing-variables
Add testing/variables articles
2018-02-07 17:51:45 -06:00
Marc MacLeod
b1610a8395 Update variables-context.md 2018-02-07 17:51:02 -06:00
Marc MacLeod
55cb340584 Update variables-environment.md 2018-02-07 17:35:40 -06:00
Marc MacLeod
b6f257d182 Update variables-overview.md 2018-02-07 17:27:25 -06:00
Marc MacLeod
86c0f8c63e Merge pull request #130 from stoplightio/feature/add-environments
Update Environments article
2018-02-07 17:13:09 -06:00
Marc MacLeod
8785635e7c Update environments.md
add dos and donts, re-work intro a bit, indicate private are merged over default variables
2018-02-07 17:12:33 -06:00
Robert Wallach
e6053aba82 Update shared-params-responses.md 2018-02-06 16:08:09 -06:00
Robert Wallach
b09cf8bfe8 Update scenarios-introduction.md 2018-02-06 16:02:37 -06:00
Robert Wallach
066ae7c113 Update scenarios-introduction.md 2018-02-06 15:40:22 -06:00
Robert Wallach
6e4767a637 Update how-to-create-models.md 2018-02-05 15:08:40 -06:00
Robert Wallach
cb64dab3a8 Update how-to-create-models.md 2018-02-05 14:58:08 -06:00
Robert Wallach
3fa8f6ecc4 Create help.md 2018-02-05 14:14:51 -06:00
Robert Wallach
6242466fbd Update variables-context.md 2018-02-05 13:49:38 -06:00
Robert Wallach
59e35071b0 Update environments.md 2018-02-05 13:42:21 -06:00
Ross McDonald
d7ef14a1eb Merge branch 'feature/testing-variables' of github.com:stoplightio/docs into feature/testing-variables 2018-02-02 16:46:34 -06:00
Ross McDonald
fe5e946afe Clarify what curly brackets are. Other minor updates and clarifications. 2018-02-02 16:45:47 -06:00
Robert Wallach
60edd173dd Update variables-context.md 2018-02-02 15:54:27 -06:00
Ross McDonald
64a8a95921 Small update to resolved variables section. 2018-02-02 15:35:15 -06:00
Ross McDonald
4fdb7ea483 Update environments 2018-02-02 15:20:45 -06:00
Ross McDonald
7285d7a9e1 First drafts of all three articles. 2018-02-02 14:28:17 -06:00
Robert Wallach
213dbf5a28 Update how-to-create-models.md 2018-02-02 13:46:11 -06:00
Robert Wallach
a1d30d546c Add files via upload 2018-02-02 12:47:09 -06:00
Robert Wallach
ffc0a7c8aa Create how-to-create-models.md 2018-02-02 12:32:13 -06:00
Robert Wallach
27c4408da0 Update shared-params-responses.md 2018-02-02 12:14:12 -06:00
Ross McDonald
a669d9a077 Update section about format validation. 2018-02-02 10:06:12 -06:00
Robert Wallach
641ba7de6b Update shared-params-responses.md 2018-02-01 17:09:53 -06:00
Robert Wallach
3cbdf0911a Update ref-other-sources-hubs.md 2018-02-01 15:16:26 -06:00
Robert Wallach
4f95c171e4 Update api-models.md 2018-02-01 14:57:34 -06:00
Ross McDonald
5ecbf1d6f9 First pass at shared-params-responses 2018-02-01 13:16:38 -06:00
97 changed files with 2839 additions and 364 deletions

46
CODE_OF_CONDUCT.md Normal file
View File

@@ -0,0 +1,46 @@
# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as contributors and maintainers pledge to making participation in our project and our community a harassment-free experience for everyone, regardless of age, body size, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment include:
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* The use of sexualized language or imagery and unwelcome sexual attention or advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable behavior and are expected to take appropriate and fair corrective action in response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, or to ban temporarily or permanently any contributor for other behaviors that they deem inappropriate, threatening, offensive, or harmful.
## Scope
This Code of Conduct applies both within project spaces and in public spaces when an individual is representing the project or its community. Examples of representing a project or community include using an official project e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event. Representation of a project may be further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the project team at robbins@stoplight.io. The project team will review and investigate all complaints, and will respond in a way that it deems appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident. Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4, available at [http://contributor-covenant.org/version/1/4][version]
[homepage]: http://contributor-covenant.org
[version]: http://contributor-covenant.org/version/1/4/

View File

@@ -3,11 +3,19 @@
![](/assets/gifs/account-info.gif)
## What
Changing your email address is easy as pie
Changing your email address is easy as pie.
## How
1. Click on your **username** in the top right
2. Click on the **Account** button.
2. Click on the **Account** button
3. In the **Basic Info** section, replace the email listed with one you would like to change to
4. Click **Save** and youre all done
---
**Related Articles**
- [Sign In to Stoplight](/platform/getting-started/account-basics/sign-in)
- [Edit Your Profile](/platform/getting-started/account-basics/edit-profile)
- [Manage Your Password](/platform/getting-started/account-basics/manage-password)
- [Change Your Username](/platform/getting-started/account-basics/change-username)
- [Sign Out of Stoplight](/platform/getting-started/account-basics/sign-out)
- [Deactivate Your Stoplight Account](/platform/getting-started/account-basics/deactivate)

View File

@@ -8,5 +8,14 @@ You can change your username at any time
## How
1. Click on your current **username** in the top right
2. Click on **Account**
3. Under **Basic Info** input a new username
3. Under **Basic Info**, input a new username
4. Click **Save**
---
**Related Articles**
- [Sign In to Stoplight](/platform/getting-started/account-basics/sign-in)
- [Edit Your Profile](/platform/getting-started/account-basics/edit-profile)
- [Manage Your Password](/platform/getting-started/account-basics/manage-password)
- [Change Your Email Address](/platform/getting-started/account-basics/change-email)
- [Sign Out of Stoplight](/platform/getting-started/account-basics/sign-out)
- [Deactivate Your Stoplight Account](/platform/getting-started/account-basics/deactivate)

View File

@@ -3,20 +3,27 @@
![](../../assets/gifs/account-info.gif)
## What
* In your profile you can edit things like:
* Basic Info
* Username
* Name
* Email
* Upload a profile image
* Change Password
In your profile you can edit things like:
* Basic Info
* Username
* Name
* Email
* Upload a profile image
* Change Password
## How
1. Select your **Username** in the top right corner
2. Click **Account**
3. Make your edits in **Basic Info** then click **Save**
3. Make your edits in **Basic Info**, then click **Save**
* You can also click **Reset** if you would like to start from scratch
4. Upload a profile image
5. Make your edits in Change Password then click **Change Password**
* Password must be at least 6 characters
---
**Related Articles**
- [Sign In to Stoplight](/platform/getting-started/account-basics/sign-in)
- [Manage Your Password](/platform/getting-started/account-basics/manage-password)
- [Change Your Username](/platform/getting-started/account-basics/change-username)
- [Change Your Email Address](/platform/getting-started/account-basics/change-email)
- [Sign Out of Stoplight](/platform/getting-started/account-basics/sign-out)

View File

@@ -3,12 +3,20 @@
![](../../assets/gifs/account-info.gif)
## What
* If youve forgotten the password you use to sign in to Stoplight; you can easily reset it at any time
If youve forgotten the password you use to sign in to Stoplight; you can easily reset it at any time
## What
1. At the login page select **Forgot Password?**
1. At the login page, select **Forgot Password?**
2. Input your email in the space provided
3. Click **Send Email Link**
4. An email will be sent with a link to your email address
5. Click on the link and you will be sent to an email reset page
6. Choose a new password and Voila
---
**Related Articles**
- [Sign In to Stoplight](/platform/getting-started/account-basics/sign-in)
- [Edit Your Profile](/platform/getting-started/account-basics/edit-profile)
- [Change Your Username](/platform/getting-started/account-basics/change-username)
- [Change Your Email Address](/platform/getting-started/account-basics/change-email)
- [Sign Out of Stoplight](/platform/getting-started/account-basics/sign-out)

View File

@@ -1,9 +1,9 @@
# Sign In To Stoplight
## What
* There are two separate options for creating your snazzy new Stoplight account:
* Login with GitHub
* Create a new account
There are two separate options for creating your snazzy new Stoplight account:
* Login with GitHub
* Create a new account
## How
@@ -23,3 +23,10 @@
* Password must be more than 6 characters
6. Click **Join Stoplight**
---
**Related Articles**
- [Edit Your Profile](/platform/getting-started/account-basics/edit-profile)
- [Manage Your Password](/platform/getting-started/account-basics/manage-password)
- [Change Your Username](/platform/getting-started/account-basics/change-username)
- [Change Your Email Address](/platform/getting-started/account-basics/change-email)
- [Sign Out of Stoplight](/platform/getting-started/account-basics/sign-out)

View File

@@ -1,6 +1,6 @@
# Sign Out of Stoplight
![](../../assets/gifs/sign-out.gif)
![Sign Out of Stoplight](https://github.com/stoplightio/docs/blob/develop/assets/gifs/sign-out.gif?raw=true)
## What
* By default, Stoplight remains open. If you wish to sign out follow these quick and easy steps
@@ -9,3 +9,12 @@
1. Click on your **username** in the top right corner
2. In the dropdown menu select **Sign Out**
3. All set, come back soon!
---
**Related Articles**
- [Sign In to Stoplight](/platform/getting-started/account-basics/sign-in)
- [Edit Your Profile](/platform/getting-started/account-basics/edit-profile)
- [Manage Your Password](/platform/getting-started/account-basics/manage-password)
- [Change Your Username](/platform/getting-started/account-basics/change-username)
- [Change Your Email Address](/platform/getting-started/account-basics/change-email)

View File

@@ -22,12 +22,6 @@ When you start the Stoplight desktop app, it will start an instance of Prism on
* The Stoplight desktop app can read/write specification files on your local file system. This is perfect for generating specification outside of Stoplight (like from code), want to use version control systems like Git, or want to use your favorite IDE to work on a spec.
* This feature is **NOT** available in the web app
the web app
<!--stackedit_data:
eyJoaXN0b3J5IjpbMTU3NDc5MjY0XX0=
-->
---
**Related Articles**
- [Mocking Introduction](/mocking/introduction)

View File

@@ -1,25 +1,51 @@
# Environments
![](../../assets/gifs/editor-configuration.gif)
<!--(FIXME - SHOW CLICKING BETWEEN DIFFERENT ENVIRONMENTS)-->
The Stoplight editor includes an embedded configuration system that can be used to auto-populate environment information and other variables (hostnames, ports, passwords, etc.) utilized by specifications, scenarios, or collections. To setup the editor configuration, click the icon towards the top right of the editor screen immediately to the left of your username.
An environment is simply a container for data, represented as a list of key-value pairs (behind the scenes, this is a JSON object). Every Stoplight project has one or more environments associated with it. The data stored in an environment can be used in many places within the Stoplight editor.
![](../../assets/images/editor-configuration.png)
Environments, and their default data, are defined in the [Stoplight configuration file](./editor-configuration.md#environments).
- __Do__ create an environment for each development environment associated with the project. For example, `development`, `staging`, and `production`.
- __Don't__ create environments for individual users. Instead, use private variables (below) to customize existing environments.
- __Do__ use environment default data to store shared information like hostnames, ports, passwords, etc.
- __Don't__ use environments to store fixture/seed/temporary data.
<!--(FIXME - SHOW SCREENSHOT OF THE ENVIRONMENTS WINDOW)-->
For more information on environment variables and how they can be used during API testing, please
see [here](../testing/variables-environment.md).
## Private Variables
The left-half of the configuration window is dedicated to "Private Variables", which are variables that are _only_ stored locally on your system and are never sent to Stoplight. Private Variables should be reserved for secrets specific to you, such as user-specific passwords, API keys, and other pieces of sensitive data.
Private Variables are _only_ stored locally on your system,
and are never sent to Stoplight or the rest of your team. Private variables
should be reserved for secrets specific to you, such as user-specific passwords,
API keys, and other pieces of sensitive and/or individually specific data.
## Resolved Variables
Edit private variables by clicking on the environment button in the top right of the Stoplight editor.
The right-half of the configuration window displays "Resolved Variables", which is a read-only view of the variables currently exposed to your editor based on your current environment. These variables are stored in the `.stoplight` file included in your project (under "Config" in the File Explorer). To update the default or environment-specific variables stored in Stoplight, click the "Manage Environments" button under the configuration window.
> Since private variables are only stored on your computer, make sure they are
backed up in a secure location.
![](../../assets/gifs/editor-configuration2.gif)
## Resolved Variables
Variables stored in your configuration are in JSON, and can be referenced using the following format:
Resolved Variables shows a read-only view of the variables that are currently
exposed to your editor. They are based on:
```
{$$.env.myVariable}
```
* The currently selected (active) environment
* The active environment's default variables, as defined in the stoplight configuration file
* The active environment's private variables, as defined by you
Where `myVariable` is the name of the variable in your configuration.
Private variables are merged over default variables that share the same name. This makes it easy
for individual team members to customize and extend environments without affecting the rest of the team.
For more information on updating and customizing environment variables, please
see [here](./editor-configuration.md#environments).
***
**Results**
* [Using Environment Variables in Testing](../testing/variables-environment.md)
* [Configuration with the `.stoplight.yml` File](./editor-configuration.md#environments)

View File

@@ -1 +1,32 @@
# Viewing Changes
As more users edit files within the same project, tracking changes over time
becomes increasingly difficult. To mitigate these effects, Stoplight provides the full history of changes, which allows you to view and track any changes made.
To see the history of changes for a project, use the 'History' button on the
navigation bar to the left of the project window (shown below). When the history
is being viewed, you will see a series of changes for the project, listed in
descending order by date.
![](../../assets/images/viewing-changes2.png)
Each change event includes:
* The date when the change was made
* The user who made the change
* The files updated by the change
* The differences (known as the 'diff') between each file before and after the
change occurred
See the image below for an overview of the contents of the change view.
![](../../assets/images/viewing-changes.png)
---
**Related**
* [Working with Files](./working-with-files.md)

View File

@@ -1,24 +1,23 @@
# Welcome to Stoplight NEXT!
# Welcome to Stoplight Next!
![](../../assets/images/stoplight-crew.jpg)
![The Original Three](https://github.com/stoplightio/docs/blob/develop/assets/images/stoplight-crew.jpg?raw=true)
Now that you have the basics on what the [Stoplight NEXT Platform](../what-is-stoplight.md) is, we can go over how to get started.
Now that you have the basics on what the [Stoplight Next Platform](/platform/introduction) is, we can go over how to get started.
First things first, are you using it for Personal Projects or as part of an Organization?
First things first, are you using Stoplight for Personal Projects or as part of an Organization?
## Personal Projects
1. Create an Account (link)
2. Create a Project (link)
1. [Sign In](/platform/getting-started/account-basics/sign-in)
2. [Create a Project](/platform/projects/creating-a-project)
## Organization
1. Create an Account (link)
2. Create an Organization (link)
3. Invite Members (link)
4. Accept an Organization Invite
5. Create a Project (link)
1. [Sign In](/platform/getting-started/account-basics/sign-in)
2. [Create an Organization](/platform/organizations/create-org)
3. [Invite Members](/platform/organizations/invite-people)
4. [Create a Project](/platform/projects/creating-a-project)
## Web App or Download
* You can log in to the Web App at [next.stoplight.io](http://next.stoplight.io) or
* You can download the platform here (link)
* You can download the platform [here](https://github.com/stoplightio/desktop/releases/latest)
If you have any questions you can reach out to us through Intercom or email us at [support@stoplight.io](support@stoplight.io) otherwise... **Full Steam Ahead!**

View File

@@ -9,29 +9,29 @@ If you are trying to create a new Organization then you are in the right place.
## Organization
Organizations function as a shared space for you and your co-workers. Members of an Organization have access to a centralized Activity Feed, Project Repository, and an Issues (link) discussion tool. Organization Owners can also assign varying levels of Permissions to other members of the Organization.
* Create an Organization (link)
* Invite People to Organization (link)
* Remove People from your Organization (link)
* Member Roles and Permissions (link)
* Customize your Organization (link)
* Transfer Primary Ownership (link)
* Delete an Organization (link)
* [Create an Organization](./create-org.md)
* [Invite People to Organization](./managing-people.md)
* [Remove People from your Organization](./remove-people.md)
* [Member Roles and Permissions](./roles.md)
* [Customize your Organization](./customize-org.md)
* [Transfer Primary Ownership](./transferring-ownership.md)
* [Delete an Organization](./delete-org.md)
## Teams
If you are managing a large Organization with multiple teams you can use Teams to group Organization members together.
* Create a Team (link)
* Add People to a Team (link)
* Remove People from a Team (link)
* Member Roles and Permissions (link)
* Customize a Team (link)
* Transfer Primary Ownership (link)
* Delete a Team (link)
* [Create a Team](./create-team.md)
* [Add People to a Team](./add-people.md)
* [Remove People from a Team](./remove-people.md)
* [Member Roles and Permissions](./member-roles.md)
* [Customize a Team](./customize-team.md)
* [Transfer Primary Ownership](./transfer-ownership.md)
* [Delete a Team](./delete-team.md)
## Projects
Projects are the workspaces you can create for your Organization.
* Creating a Project (link)
* Invite People & Teams to a Project (link)
* Change a Project Members Role (link)
* Make Your Project Private/Public (link)
* [Creating a Project](./create-project.md)
* [Invite People & Teams to a Project](./invite-people-team.md)
* [Change a Project Members Role](./change-member-role.md)
* [Make Your Project Private/Public](./visibility.md)

View File

@@ -1,7 +1,7 @@
# The Stoplight Platform
The Stoplight platform provides a suite of products that cover the entire pre-production API lifecycle. Here is an overview of the platform:
![](../../assets/images/platform-overview.png)
![Platform Overview](https://github.com/stoplightio/docs/blob/develop/assets/images/platform-overview.png?raw=true)
Stoplight promotes a design-first philosophy. Developing good design-first practices at your organization will minimize future cost, speed up your time to market, and lead to more consistent, higher quality APIs.
@@ -17,7 +17,7 @@ Once you have your API design / documentation, how do you make sure that it rema
![](../../assets/images/scenarios-editor.png)
## Hosted Documentation
## Documentation
You have your API designed and documented privately in the Stoplight app, and now you want to share all or part of it with 3rd parties (developers, customers, clients, etc). Stoplight makes it easy to publish your documentation to the world, with a single click.
@@ -27,10 +27,3 @@ You have your API designed and documented privately in the Stoplight app, and no
## Mock Server
Stoplight provides a complete mock server for every API described in the app. Run tests against this mock server, build consumers (like mobile apps, SDKS, etc) before the final API is ready, and more.
Spinning up your own mock server is as simple as:
# install prism on macOS
curl https://raw.githubusercontent.com/stoplightio/prism/master/install.sh | sh
# run a fake petstore api on http://localhost:4010
prism run --mock --list --spec http://petstore.swagger.io/v2/swagger.json

5
articles/help.md Normal file
View File

@@ -0,0 +1,5 @@
# Contact Us
Having trouble finding what you are looking for? Need some additional support? Weve got you covered. Shoot us a message and we will get back to you as soon as possible.
Email us at [support@stoplight.io](mailto:support@stoplight.io) or message us in Intercom.

View File

@@ -5,7 +5,8 @@
## What
Blocks are the micro-level building blocks of Hubs. They house multiple forms of content and allow for simple restructuring and modification.
<callout> Hovering over a Block reveals additional tooling including: Preview, Cut, Copy, Reference External Source, and Delete </>
<!-- theme: info -->
>Hovering over a Block reveals additional tooling including: Preview, Cut, Copy, Reference External Source, and Delete
## Block Types
### Text Block
@@ -31,3 +32,8 @@ Blocks are the micro-level building blocks of Hubs. They house multiple forms of
### HTML
* Include arbitrary HTML in your hubs when the other base block types don't quite do the trick
---
**Related Articles**
- [Pages](./pages.md)
- [Subpages](./subpages.md)
- [Reference Other Sources](./ref-other-sources-hubs.md)

View File

@@ -1 +1,30 @@
# Documentation with Hubs
Documenting your API is critical to its success. The methods of creation and languages and libraries utilized to create APIs differ dramatically across the API landscape. To ensure that consumers of your API can access it, you must provide robust documentation of its services. To that end, Stoplight has created Hubs, our new documentation editor and generator.
Hubs allows users to:
- Expedite the process of documenting your API
- Focus on content instead of design
- Host documentation anywhere
- Connect your API specification to your documentation
## Optimized for Speed
- Hubs generates static documentation that gives you near instant load times and can be cached in the browser
- Makes it easy to add textual elements to your docs through a UI/UX designed for non-technical users
- Focuses on content instead of design
- Can be served from anywhere or hosted by us
## Ensures Documentation Accuracy
One of the most common issues we wanted to solve with Hubs was outdated and incorrect documentation. This occurs because most solutions treat documentation as separate from the API design process. This ultimately leads to out of date documentation due to changes in API specifications not being reflected in documentation. Hubs connects your documentation to your API specification. Whenever you make changes to your API spec, it immediately gets pushed to your documentation, never have out of date docs again.
---
**Related Articles**
- [Routing](/documentation/getting-started/routing)
- [Headers & Footers](/documentation/getting-started/header-footer)
- [Pages](/documentation/getting-started/pages)
- [Subpages](/documentation/getting-started/subpages)
- [Blocks](/documentation/blocks)
- [Referencing Other Data Sources](/documentation/referencing-other-data-sources)
- [Publishing](/documentation/publishing)

View File

@@ -24,7 +24,13 @@ Pages are the macro level building blocks of a Hub. They function as the canvas
2. Input a **Page Route** (optional)
3. **Power the Page** with an External Data Source (optional)
<callout> Did you know? After creating a new page; a header link will automatically be generated </>
<!-- theme: info -->
>Did you know? After creating a new page; a header link will automatically be generated
---
**Related Articlers**
- [Subpages](./subpages.md)
- [Blocks](./blocks.md)
- [Routing](./routing.md)
<callout> To add content to a page you must add a subpage or a content block </>

View File

@@ -1 +1,33 @@
# Publishing
## What
Publishing your documentation has never been easier. Stoplight has added:
- New **Integrations** for Segment, Intercom, and Google Analytics to allow for traffic monitoring and additional analytics
- New **Authorizations** to make sure your documentation is secure at all times. This includes basic user/password authentication and SSO provider integration, powered by Auth0, SAML, and more.
- New **Builds** section for tracking published Hubs, including when a Hub was published, who published it, and under what domain.
<!-- theme: info -->
>Take that Gutenberg!
## Who
- **Organization Owners**, **Account Owners**, and **Administrators** can publish Hubs
## How
1. From the Stoplight editor, click on **Publish** in the far left-hand toolbar
2. Input a **subdomain** under Stoplight's tech-docs.io domain
- Or input a **custom domain** (optional)
3. Once completed, click **Next ->**
4. Select the Hub you wish to publish under **Hub File**
5. Add Integrations to **Segment**, **Intercom**, and **Google Analytics** under Integrations (optional)
6. Add security via **Username/Passwords Login**, **Auth0**, or **SAML** (optional)
7. Once completed, click **Publish** in the top left
8. A confirmation window will ask you to confirm your selection, click **Okay**
9. Once confirmed, **Build Logs** will display your current progress
- The process usually takes 2-5 minutes
10. Once the process has completed, a **green success message** will display at the bottom of the screen, letting you know that the Hub was published succesfully
11. Once a Hub is published, it will appear under **Builds**
12. To unpublish a Hub, select **Unpublish** in the **Danger Zone** underneath **Builds**
- If you wish to delete all builds and release the domain you are currently using, select **Remove Domain**

View File

@@ -5,7 +5,7 @@
## What
Hubs allows you to reference other sources to automatically populate your Hub with content. We call this “powering” a building block. You can power a building block with a file from the current file, a file from the current project, a file from another project, or a file from an external source.
### What can I Power
### What Can I Power
- Pages
- Subpages
@@ -16,17 +16,14 @@ Hubs allows you to reference other sources to automatically populate your Hub wi
### Power a Subpage
1. Select the Hub you wish to modify
2. Select (or create a new) Subpage
3. Click on the gear icon in the center of the editor toolbar (If new, this window automatically opens)
1. Select Power this Subpage with an External Data Source
2. Select (or create a new) **Subpage**
3. Click on the **gear icon** in the center of the editor toolbar (If new, this window automatically opens)
1. Select **Power this Subpage with an External Data Source**
2. Select the data source from the drop-down menu
3. Input the specific data source or select from the drop-down menu
4. Input an inner data source (optional)
4. Click Confirm
4. Click **Confirm**
<callout> Try it Out! Power a Subpage with an API Spec from the same project </>
<!-- theme: info -->
>Try it Out! Power a Subpage with an API Spec from the same project.

View File

@@ -7,31 +7,37 @@
Stoplights Hubs features an easy to use routing system to make sure your docs have identifiable and friendly URLs. The routing system allows customization of the following objects:
- Your Hub
- Pages within a Hub (link)
- Subpages within a Hub (link)
- Headers + Footers (link)
- [Pages within a Hub](./pages.md)
- [Subpages within a Hub](./subpages.md)
- [Headers + Footers](./managing-headers-footers.md)
- Links
<callout>Tips for Friendly URLs
Friendly URLs are links that are easily readable, rememberable, and relevant to the content.
Take a look at the URL for this page. Instead of something like https://help.stoplight.io/docs/fnIenof/123, it is https://help.stoplight.io/docs/hosted-documentation/create-friendly-urls, which is much nicer. </>
<!-- theme: info -->
>Friendly URLs are links that are easily readable, rememberable, and relevant to the content.
## How
### Pages & Subpages
1. Select the Hub you wish to modify
2. Add a new page or subpage (link)
a. Select a page title to auto-fill the Page Route or
b. Input a custom page route
3. Select an existing page or subpage
4. Select the gear icon at the top of the Hub in the center of the page or subpage you wish to modify
a. Input a new URL under Page Route
1. Select the **Hub** you wish to modify
2. Add a new **page** or **subpage** (link)
1. Select a **page title** to auto-fill the **Page Route** or
2. Input a **custom page route**
3. Select an **existing page** or **subpage**
4. Select the **gear icon** at the top of the Hub in the center of the page or subpage you wish to modify
1. Input a **new UR**L under Page Route
### Headers & Footers
1. Select the Hub you wish to modify
2. Add a new header or footer (link) or
3. Hover over an existing header or footer and click the gear icon
a. Input a Path to Page or image URL
1. Select the **Hub** you wish to modify
2. Add a new **header or footer** (link) or
3. Hover over an existing header or footer and click the **gear icon**
a. Input a **Path to Page** or **image URL**
---
**Related Articles**
- [Pages within a Hub](./pages.md)
- [Subpages within a Hub](./subpages.md)
- [Headers + Footers](./managing-headers-footers.md)

View File

@@ -5,6 +5,9 @@
## What
Subpages are the second tier macro building blocks of Hubs. They function as a canvas for blocks. They are commonly used to house content based on a specific topic. Subpages can have more subpages nested underneath them, which gives you lots of flexibility to organize your Hub as you see fit. If a subpage has subpages nested inside of it, it will be displayed as a collapsible group in the left sidebar.
<!-- theme: info -->
>Subpages populate the navigational sidebar of a page.
### Hubs Architecture Top Down
- Pages
- Subpages
@@ -24,7 +27,12 @@ Subpages are the second tier macro building blocks of Hubs. They function as a c
3. Give the Subpage a **Sidebar Token** (optional)
4. **Power the Subpage** with an External Data Source (optional)
<callout> Subpages populate the navigational sidebar of a page. </>
<callout> Just like pages, subpages can have blocks. Any blocks added to a subpage will be displayed when a reader navigates to that subpage in your hub</>
<!-- theme: info -->
>Just like pages, subpages can have blocks. Any blocks added to a subpage will be displayed when a reader navigates to that subpage in your Hub
---
**Related Articles**
- [Pages](./pages.md)
- [Headers & Footers](./managing-headers-footers.md)
- [Routing](./routing.md)
- [Publishing](./publishing.md)

View File

@@ -1 +1,87 @@
# API Models
Models are used to describe common structures in your API design. Use models to
describe common structures in your API design. Models help reduce duplication in
your API definitions, and increase future maintainability.
While designing your APIs, you will often find yourself repeating structures in
your endpoint request and response bodies. Models allow you to describe these
common structures, and then reference the object from endpoint definitions and
other models (with references).
## Effective API Model Design
An API model can be viewed as a blueprint that identifies the requirements for
an API development project. A well crafted API model indicates you understand
the problem you are trying to solve.
The following steps can help you get started with creating an excellent API
model.
### Identify Needs
During interactive sessions with stakeholders, outline all the requirements you
want your API to meet. Some important questions to ask:
* What goal(s) do we want to achieve with the API?
* Who are the principal users that will consume or interact with the API?
* What activities will the users execute?
* How can we group the activities into steps?
* What are the API methods that are required for these steps? (Place the methods into common resource groups.)
* What resources will the API expose?
* What permissions will we need?
This process may need to be repeated until the API development team is sure that
all requirements are covered.
### Build a Common Vocabulary
Vocabulary is used in your API artifacts such as your data fields, resource
names, identifiers, and documentation. Creating a standard vocabulary helps you:
* Communicate well with different audiences
* Establish a standard or style guide that can be adopted by members of the API development team
* Easily update your documentation
### Identify Resource Relationships
If your resources contain references to other resources or contain child
resources, it is important to understand and define the types of relationships
between resources because this will help you to show the link between the
resources to the API user making the API more readable. Relationships can be:
* **Dependent**: the resource cannot exist without a parent resource
* **Independent**: the resource can stand on its own and can reference another
resource but does not need another resource to exist or function
* **Associative**: the resources are independent but the relationship includes
or needs further properties to describe it
### Create a Test Plan
Ensuring that your API meets the agreed-upon specification requires testing.
Design test plans early.
Feasible tests you can execute include:
* **Functional Testing**: Test the API calls to ensure that it delivers or
behaves as expected. For example, you can test to see that the API delivers
the expected data based on your model
* **Mocking** (service simulation): Mocking allows you to execute tests on an
API deployment without calling it through a defined API key. Effective API
tools will allow you to test your API before implementation
* **Load Testing**: How will your API perform when deployed on a production
server? A load test is one way to simulate the effect of traffic on your
servers and observe the performance of your API when it is available to users.
Doing a load test will help you understand your API threshold and if the users
exceed the threshold
---
**Related Articles**
- [Modeling Introduction](/modeling/introduction)
- [Object Inheritance](/modeling/json-best-practices/object-inheritance)
- [Testing Overview](/testing/introduction)
- [Mock Testing with Prism](/mocking/introduction)

View File

@@ -1,20 +1,29 @@
# API Operations
## Introduction
API operations describe the way you define how an API is exposed to a user. Properly defined operations are fundamental to the API development life cycle and the outcome is a final product that is easy to understand and use. Creating a properly designed RESTful API requires research, analysis, and planning. It is the API developers responsibility to ensure that the API design, resources, and connected operations are easy to understand by consumers. The following characteristics are true of well-designed APIs:
- Comprehensive, yet succinct
- Understandable and easy to use
- Supports delta (incremental) development
- Expedites and simplifies the API documentation process
API operations describe the way you define how an API is exposed to a user. Properly defined operations are fundamental to the API development life cycle and the outcome is a final product that is easy to understand and use. Creating a properly designed RESTful API requires research, analysis, and planning. It is the API developers responsibility to ensure that the API design, resources, and connected operations are easy to understand by consumers.
The following characteristics are true of well-designed APIs:
* Comprehensive, yet succinct
* Understandable and easy to use
* Supports delta (incremental) development
* Expedites and simplifies the API documentation process
## Key Terms
- A **resource** is an entity or object that has data linked to it, relationships to other objects or entities, and a set of methods that operate on it to access, use, or manipulate the associated data. When resources are grouped together, it is called a collection.
- A **Uniform Resource Locator (URL)** is used to indicate and identify the location of an API resource and perform some actions to it. Note that the base URL is the constant part of this location.
- **GET** method requests data from a resource and the body of the response message holds the information requested.
- **PUT** method requests the server to update the resource or create it (if it does not exist) and the body of the request message indicates the resource to be updated or created.
- **PATCH** method performs a partial update on a resource and the body of the request message indicates the change to be applied. This can occasionally be more efficient than PUT because the client forwards changes required and not the entire details about the resource.
- **POST** creates a new resource and the body of the request message indicates the details of the new resource to be created. This method can be used to activate operations that will not create a resource.
- **DELETE** method requests that the specified resource be removed.
* A **resource** is an entity or object that has data linked to it, relationships to other objects or entities, and a set of methods that operate on it to access, use, or manipulate the associated data. When resources are grouped together, it is called a collection
* A **Uniform Resource Locator (URL)** is used to indicate and identify the location of an API resource and perform some actions to it. Note that the base URL is the constant part of this location
* **GET** method requests data from a resource and the body of the response message holds the information requested
* **PUT** method requests the server to update the resource or create it (if it does not exist) and the body of the request message indicates the resource to be updated or created
* **PATCH** method performs a partial update on a resource and the body of the request message indicates the change to be applied. This can occasionally be more efficient than PUT because the client forwards changes required and not the entire details about the resource
* **POST** creates a new resource and the body of the request message indicates the details of the new resource to be created. This method can be used to activate operations that will not create a resource
* **DELETE** method requests that the specified resource be removed
## Best Practices
@@ -22,69 +31,86 @@ API operations describe the way you define how an API is exposed to a user. Prop
For example, to retrieve pet details for a pet store which has different kinds of pets:
- /pets (Good)
- /getAllPets (Bad)
* `/pets` (Good)
* `/getAllPets` (Bad)
<!-- theme: info -->
> A good resource URL contains resources (nouns) and not actions or verbs. Ensure that the resource is in the plural form at the API endpoint.
### Use HTTP methods to operate on resources
To add, delete, or update information, use the HTTP methods GET, POST, DELETE, PUT, and PATCH (also known as verbs). For example:
- GET /pets (returns the list of all pets)
- GET /pets/5 (returns details of pet 5)
* `GET /pets` (returns the list of all pets)
* `GET /pets/5` (returns details of pet 5)
<!-- theme: info -->
> A successful GET method normally returns a HTTP status code of 200 (OK) and 404 (Not found) if the resource cannot be located.
| GET | PUT/PATCH | POST | DELETE | Resource |
|---------------------------------------|-----------------------------------------------|-------------------------------------|---------------------------------------------|------------------------|
| Return list of all pets | Update all pets | Add a new pet | Remove all pets | path/pets |
| Return details of treatment for pet 5 | Update all treatment for pet 5 | Add new treatment details for pet 5 | Remove all treatments associated with pet 5 | path/pets/5/treatments |
| Returns details for pet 5 | Updates details for pet 5 assuming it exists | Error (Not permitted) | Deletes pet 5 details | path/pets/5 |
| GET | PUT/PATCH | POST | DELETE | Resource |
| ------------------------------------- | -------------------------------------------- | ----------------------------------- | ------------------------------------------- | ---------------------- |
| Return list of all pets | Update all pets | Add a new pet | Remove all pets | path/pets |
| Return details of treatment for pet 5 | Update all treatment for pet 5 | Add new treatment details for pet 5 | Remove all treatments associated with pet 5 | path/pets/5/treatments |
| Returns details for pet 5 | Updates details for pet 5 assuming it exists | Error (Not permitted) | Deletes pet 5 details | path/pets/5 |
### Make use of a Query String (?) for complex parameter optional parameters
When you need to add more complexity and dynamics to the request, add parameters to the query string. For example:
- GET /pets?type=feline&age=5 (Good)
- getFelinePets (Bad)
* `GET /pets?type=feline&age=5` (Good)
* `getFelinePets` (Bad)
### Utilize HTTP Status Codes
### Utilize HTTP Status Codes
A user should know the status of request made through an API. This might include failed, passed, or invalid responses. The table below summarizes the codes.
| 2xx Success | 3xx Redirect | 4xx Client Error | 5xx Server Error |
|-------------------------------------------------------------------------|-----------------------|------------------|---------------------------|
| ----------------------------------------------------------------------- | --------------------- | ---------------- | ------------------------- |
| 200 Ok (Success for GET, PUT, or POST) | 301 Moved Permanently | 400 Bad Request | 550 Internal Server Error |
| 201 Created | 304 Not Modified | 401 Unauthorized | |
| 204 No Content (Request successfully processed but returns not content) | | 403 Forbidden | |
| | | 404 Not Found | |
- Be wary of using too many status codes and confusing the API user.
- It is good to provide an additional description of the status code in the body of the HTTP Response. For example:
- Request: method GET /pets?type=feline
- Response:
```
//This is an invalid request.
{
"message": "Invalid Pet Type please enter a valid pet category",
}
* Be wary of using too many status codes and confusing the API user
* It is good to provide an additional description of the status code in the body of the HTTP Response. For example:
* Request: method `GET /pets?type=feline`
* Response:
```json
//This is an invalid request.
{
"message": "Invalid Pet Type please enter a valid pet category"
}
```
### Executing search, sort, filter and pagination operations
- When you need to perform these actions, you can append the query parameters to the GET method and the API endpoint. For example, to carry out a **search** operation for a particular pet:
- GET /pets?search=Blaze (This will search for a pet named Blaze)
- **Pagination** helps you to manage the amount of resources you return and it is advisable to use the parameters offset and limit as shown in the example below:
- GET /pets?offset=10&limit=20 (Return pets between 10 to 20)
- To **sort** the list of resources we can use multiple sort parameters in the query string. For example:
- GET /pets?sort=age_desc (Would sort the age in descending order.)
- For **filtering** we can use one or more parameters in the query string. For example:
- GET /pets?type=canine&age=7
<!-- theme: info -->
>If too many query parameters are used in GET methods and the URL becomes too long, the server may return a 414 URL too long HTTP status. Parameters might be passed to the request body of a POST request as a solution to this challenge.
### Executing search, sort, filter and pagination operations
* When you need to perform these actions, you can append the query parameters to the GET method and the API endpoint. For example, to carry out a **search** operation for a particular pet:
* `GET /pets?search=Blaze` (This will search for a pet named Blaze)
* **Pagination** helps you to manage the amount of resources you return and it is advisable to use the parameters offset and limit as shown in the example below:
* `GET /pets?offset=10&limit=20` (Return pets between 10 to 20)
* To **sort** the list of resources we can use multiple sort parameters in the query string. For example:
* `GET /pets?sort=age_desc` (Would sort the age in descending order.)
* For **filtering** we can use one or more parameters in the query string. For example:
* `GET /pets?type=canine&age=7`
> If too many query parameters are used in GET methods and the URL becomes too long, the server may return a 414 URL too long HTTP status. Parameters might be passed to the request body of a POST request as a solution to this challenge.
### Versioning
### Versioning
It is good practice to version an API to describe the available features and resources it exposes. When this is properly done, the application consuming the API can submit explicit requests to a specific version of a feature or resource. For example, you can specify the version of the resource by means of a parameter within the query string affixed to the HTTP request: http://api.yourdomain.com/v2/pets/10/
---
**Related Articles**
- [Modeling Introduction](/modeling/introduction)
- [Using the CRUD Builder](/modeling/modeling-with-openapi/using-the-crud-builder)
- [API Models](/modeling/modeling-with-openapi/api-models)
- [Security Schemes](/modeling/modeling-with-openapi/security-schemes)
- [Shared Parameters and Responses](/modeling/modeling-with-openapi/shared-parameters-and-responses)

View File

@@ -1 +1,128 @@
# Using the CRUD Builder
Stoplight's CRUD builder allows you to easily design and model data structures
used by your API. The CRUD builder is especially useful for:
* Drafting API requests and response bodies under an API endpoint
* Creating [models](/modeling/modeling-with-openapi/api-models) for your API
* Creating [shared responses](/modeling/modeling-with-openapi/shared-parameters-and-responses) for
re-use across multiple endpoints
There are three different methods for generating a CRUD model:
* Using the CRUD builder **editor**, which allows you to create data structures
in an easy-to-use, graphical format
* Using the **Generate from JSON** feature, which allows you to copy and paste
an existing JSON document into the CRUD builder to have a model automatically
generated for you
* Using the **Raw Schema** editor, if you would prefer to modify the data
structure with raw JSON
While each method can be used individually, you will most likely find yourself
using a combination of all three while drafting API endpoints, models, and
shared responses.
## Using the Editor
<!-- FIXME: Insert GIF of using the editor, creating objects, setting their type, etc -->
We created the CRUD builder editor to make data structure creation as simple as
possible. You can find the CRUD builder editor under the **Editor** tab under
any request, response, or model view.
To start utilizing the editor:
* Click the **+** (plus) icon next to the root **object** to start adding fields
to the data structure. The plus icon can also be used on nested objects to
create a hierarchy of arbitrarily-nested data structures
* Set the **field name** (or _key_) of a data field by clicking the text label
to the left of the newly-created field. Field names can be composed of any
alpha-numeric characters, but can only be specified once. You will receive an
error if you try to re-use field names multiple times on the same level
(though they can be re-used on nested objects)
* Set the **type** of a field by clicking the _string_ label to the right of
the field name. The default type for a newly-created field is 'string',
however other types include:
* objects (for nesting objects)
* arrays
* numbers
* integers
* booleans
* nulls
* [references](/modeling/json-best-practices/reducing-duplication-with-refs)
Field types can also include _Combination Types_, which include 'allOf',
'oneOf', and 'anyOf'. These special types allow for object inheritance from
other data structures and models, and discussed in more detail
[here](/modeling/json-best-practices/object-inheritance).
* Optionally, you can set extra validations on the field, for example:
* **Enumerations** (or _enums_ for short) allow you to restrict the contents
of the field to be specific values. For example, if you are creating a
'color' field of type string, you may want to restrict the strings used in
that field to specific colors (red, blue, green, etc).
* **Format** allows for validating the field value is of a specific format. A
few common format validations include: date, time, date-time, URI, and
email.
In addition to the validations listed above, there are also per-type
validations that can be used depending on the type of the field. For example,
string validations include setting a minimum/maximum length and regex pattern.
For numbers, you can set minimum/maximum values and even validate that the
numeric value is a multiple.
* Optionally, you can specify a field as **required**, which ensures that the
field is present in all requests (and an error is thrown otherwise).
## Generating from JSON
If you have a pre-existing JSON document that you would like to convert to a
Stoplight data structure, the **Generate from JSON** button available towards
the top of the CRUD editor allows you to do just that.
<!-- FIXME: Insert GIF of the generate from json feature -->
To start:
* Click the **Generate from JSON** button, opening a text input
* Either paste or write the contents of the desired JSON object into the text input
* Click the **Generate** button
And that's it! The JSON document will automatically be converted into a
Stoplight data structure, able to be included as models, request/response
bodies, and shared responses.
> The result of a **Generate from JSON** can also be edited using the CRUD
> editor once it is generated, so you can still modify and add validations
> afterwards.
## Editing the Raw JSON Schema
<!-- FIXME: Insert GIF of clicking the 'raw schema' button and editing the json -->
While not for the faint hearted, you can also edit the raw JSON schema directly
if you are familiar with the format, or have a pre-existing JSON schema
representation of your data structure.
To edit the raw JSON schema, click the **Raw Schema** tab next to the **Editor**
tab. This will open a text box with the JSON schema of the current object. From
there, you can either edit or copy and paste contents directly into the text box
to update the data structure.
---
**Related**
* [API Modeling Overview](/modeling/introduction)
* [Shared Parameters and Responses Overview](/modeling/modeling-with-openapi/shared-parameters-and-responses)
* [References Overview](/modeling/json-best-practices/reducing-duplication-with-refs)
* [Object Inheritance](/modeling/json-best-practices/object-inheritance)

View File

@@ -1 +1,132 @@
# Preventing Duplications and Simplifying OAS Files
## What
- API resources often have or share similar features
- Duplicating features increase the size and complexity of your API
- Reusable definitions make it easier to read, understand, and update your OAS files
- Similar features can be created as reusable definitions and utilized with references
- These definitions can be hosted on the same server as your OAS file or on a different server
- You can reference a definition hosted at any location or server
- Apart from defining reusable definitions, you can also define reusable responses and parameters. You can store your reusable definitions, responses, and parameters in a common library
>Key Terms: A definition is a named schema object. A reference is a path to a declaration within an OAS file
## How to Reference a Definition
To invoke a reference to a definition, use the **$ref** keyword. For example:
```
#/definitions/Pets ($ref: 'reference to definition')
```
## URL, Remote, and Local References
### General Syntax for URL Reference
- Reference a complete document or resource located on a different server:
```
$ref: 'http://url_resource_path'
```
- Reference a particular section of a resource stored on a different server:
```
$ref: 'http://url_resource_path/document_name.json#section'
```
### General Syntax for Remote Reference
- Reference a complete document or resource located on the same server and location:
```
$ref:'document_name.json'
```
- Reference a particular section of a resource stored on a different server:
```
$ref: 'document_name.json#section'
```
### General Syntax for Local Reference
- Reference a resource found in the root of the current document and the definitions:
```
$ref: '#/definitions/section'
```
## Best Practices
- Only use $ref in locations specifed by the OpenAPI Specification
- Always enclose the value of your local reference in quotes (when using YAML syntax) to ensure it is not treated as a comment. For example:
Good
```
"#/definitions/todo-partial"
```
Bad
```
#/definitions/todo-partial
```
## Examples
- Assuming you have the following schema object named **Todo Partial** and you want to use it inside another definition:
```
{
"title": "Todo Partial",
"type": "object",
"properties": {
"name": {
"type": "string"
},
"completed": {
"type": [
"boolean",
"null"
]
}
},
"required": [
"name",
"completed"
]
}
```
- To refer to that object, you need to add $ref with the corresponding path to your response:
```
{
"title": "Todo Full",
"allOf": [
{
"$ref": "#/definitions/todo-partial" (Reference)
},
{
"type": "object",
"properties": {
"id": {
"type": "integer",
"minimum": 0,
"maximum": 1000000
},
"completed_at": {
"type": [
"string",
"null"
],
"format": "date-time"
},
"created_at": {
"type": "string",
"format": "date-time"
},
"updated_at": {
"type": "string",
"format": "date-time"
},
"user": {
"$ref: "https://exporter.stoplight.io/4568/master/common.oas2.yml#/definitions/user" (Reference)
}
},
"required": [
"id",
"user"
]
}
]
}
```
---
**Related Articles**
- [Referencing Another API Spec](/modeling/modeling-with-openapi/referencing-another-api-spec)
- [JSON Introduction](/modeling/json-best-practices/introduction)

View File

@@ -1 +1,61 @@
# Generating Schema
## What
- A schema is metadata that defines the structure, properties, and relationships between data. It also defines the rules that must be adhered to and is usually in the form of a document
- A structured approach is always recommended for handling and manipulating data
- The "$ref" keyword is used to reference a schema
## Why
- A schema definition makes the process of handling data more structured
- The process of validation and handling user input errors can be imprioved through the use of schemas
- Schemas encourage the 'single source of truth' (single place to update a definition) concept which, among other things, makes it easier to create and maintain endpoints
## Best Practices
- It is advisable to always use a schema when you define and implement your API
- Use schemas to rapidly extract titles, descriptions, and samples for easy API documentation
## JSON Schema
- JSON (Javascript Object Notation) is a popular, human readable data format that is easy to parse at the server or client side
- JSON Schema is a standard that contains information about the properties of a JSON object that can be used by an API. It also helps validate the structure of JSON data
-The properties include: name, title, type etc.
- JSON Schema Specification is divided into three parts:
- **JSON Schema Core**: describes the basic foundation of JSON Schema
- **JSON Schema Validation**: describes methods that define validation constraints. It also describes a set of keywords that can be used to specify validations
- **JSON Hyper-Schema**: an extension of the JSON Schema Specification that defines hyperlink, images, and hypermedia-related keywords
## Example
Assume you have an API that requires data provided in the format below:
```
{
pets: [
{id:1 petName: "Blaze", petType: "Canine", age: 2},
{id: 2, petName: "Felicia", petType: "Feline", age: 1}
{id: 2, petName: "Bolt", petType: "Canine", age: 3}
]
}
```
As seen above, each object in the pets array contains the following properties: id, petName, and petType. You can create a schema definition to validate the data and ensure it is in the expected format. The schema definition is outlined below:
```
{
"type":"object",
"properties": {
"pets": {
"type": "array",
"items": {
"type": "object",
"properties": {
"id": {"type": "number"},
"petName": {"type": "string", "required": true},
"petType": {"type": "number", "required": true},
"age": {"type": "number"}
}
}
}
}
}
```
### Related Articles
- [JSON Schema](http://json-schema.org/specification.html)

View File

@@ -0,0 +1,85 @@
# Models
## What
A model contains common reusable information that can be referenced in your endpoint definitions or other models in your API design. The resources or endpoints in your API project might contain duplicate structures and response objects. Models reduce this duplication by helping you extract and define common resources making your project easier to maintain.
## Best Practices
### Avoid Cluttered APIs
When you have several endpoints with the same structure, objects, and properties, your API design is untidy. Ensure that you extract reusable artifacts and build them as pragmatic models referenced by other resources within your API project.
### Use a Design First Approach
A design first approach helps create neat and consistent models. It will take longer, but it ensures you built an effective API that is easy to understand and maintain.
## How to Create Models using the Stoplight Modeling Editor
1. Create a new API project (link on how to create a new project goes here)
2. For this example we will be referring to endpoints created for a fictional Pet Store as listed below
- GET /pets (return all pets)
- GET /pets{petid} (return pet with a specified id)
- POST / pets (enter pet information)
- PUT /pets{petid} (update pet with a specified id)
- DELETE /pets{petid} (delete pet with a specified id)
3. The GET /pets method has an array of objects in the Response body with the following properties:
```
{
id, (string),
name, (string),
date _created (string, date format),
date_updated (string, date format),
approved (Boolean),
approved_by (string)
}
```
4. The GET /pets {petid} method duplicates the objects above with the same properties:
```
{
id, (string),
name, (string),
date _created (string, date format),
date_updated (string, date format),
approved (Boolean),
approved_by (string)
}
```
5. The PUT / pets{petid} method duplicates the object above in the Response body with a slight difference in the Request body which has the objects and properties below:
```
{
id, string,
approved boolean,
approved_by string
}
```
<!-- theme: info -->
>Duplication of Objects: If you are required to make changes you would have to update this information in three or more endpoints. Creating a model solves this issue.
6. To create a model click on the + sign next to the Model section.
![](../../assets/images/create-model.png)
7. Enter the details for the key, title, and description fields
![](../../assets/images/editor-details.png)
8. Click on the Editor Tab to create the object and specify the properties you want in the model (You can also copy and paste the JSON Schema from an endpoint into the Raw Schema section of the model)
![](../../assets/images/create-object.png)
![](../../assets/images/model-design.png)
9. Click the Save button to save the changes you have made in the editor
10. Select the GET /pets {petid} (or any endpoint) and navigate to Responses→ Editor
11. To reference the model in your endpoint, click on the object and select $ref as the array item type. Select the model you created from the drop down list
![](../../assets/images/ref-model.png)
12. Select the Viewer section to see the changes you have made
![](../../assets/images/viewer-ref-model.png)
13. All changes made to the properties of the object in the model are now automatically updated in all endpoints that make a reference to the model

View File

@@ -1 +1,63 @@
# Introduction to JSON
## What is JSON?
JSON (short for JavaScript Object Notation) is a syntax used to represent data
structures in a simple, easy-to-read textual format. JSON is ubiquitous
throughout the computing industry, and has become the de-facto data format of
the Web.
If you have never seen JSON before, here is a small demonstration using JSON to
describe a (fictional) person:
```json
{
"firstName": "Lando",
"lastName": "Calrissian",
"title": "Baron Administrator",
"address": {
"streetAddress": "123 Betrayal Dr",
"city": "Cloud City",
"planet": "Bespin"
},
"homeworld": "Socorro",
"currentLocation": null
}
```
## Why JSON?
There are many benefits to using JSON, some of which include:
* It can be used to represent a wide array of objects in a simple and
easy-to-read format, making it useful for just about anything
* It is widely used and supported across web browsers and programming languages,
making it very easy to develop for
* It is easy to read and write by humans (as well as computers), making it a
great choice for specifications like [OpenAPI](https://github.com/OAI/OpenAPI-Specification#the-openapi-specification)
* It is a subset of another syntax called
[YAML](https://en.wikipedia.org/wiki/YAML). Documents written in JSON can also
be written in YAML, so either format can be used to write OpenAPI documents
* It can be used to link files together through [JSON
references](/modeling/introduction/modeling-with-openapi/referencing-another-api-spec), making it easy to break up large documents
into smaller, more focused documents
Whether you are modeling an API, creating a Prism Collection, or writing
documentation in Stoplight, behind the scenes you are actually updating a JSON
document.
> You can see the underlying JSON document of any object being updated in
> Stoplight using the editor's **Code** button at the top of the screen.
---
**Related Articles**
* [JSON Overview - Wikipedia](https://en.wikipedia.org/wiki/JSON)
* [YAML Overview - Wikipedia](https://en.wikipedia.org/wiki/YAML)
* [OpenAPI Specification Format Reference](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/2.0.md#format)
* [Referencing Another API Specification](/modeling/modeling-with-openapi/referencing-another-api-spec)

View File

@@ -1 +1,30 @@
# Modeling Introduction
## What is API Design?
Designing (also known as Modeling) your API involves describing all of the inputs and outputs across the footprint of your entire service. Your API design will answer questions like:
- What are the different resources and operations available in your API?
- How does your API authenticate requests?
- What are the different data models assoicated with your service?
- How does your API handle errors?
## How does it fit into Stoplight?
The Stoplight design module is where you and your team will maintain the single source of truth that describes the inputs and outputs of your API.
Once you have your API described in the Stoplight design module, you can:
- Publish all or part of your API in our Documentation service
- Create API tests from your designs
- Send requests to your API to debug it
- ...and much more
## Getting Started
There are a few ways to get started designing your API with the Stoplight design module, depending on how developed your API is:
- Create an API from scratch [Using the CRUD Builder](/modeling/modeling-with-openapi/using-the-crud-builder)
- [Reference another API Spec](/modeling/modeling-with-openapi/referencing-another-api-spec)
- [Send HTTP Requests](/modeling/modeling-with-openapi/sending-http-requests) to an existing API Spec
- [Validate your API Spec](/modeling/modeling-with-openapi/validating-your-api-sec)

View File

@@ -1 +1,147 @@
# Object Inheritance
## What
* A **model** contains properties that can be reused and referenced by endpoint
definitions, shared objects, and other models. For more information on what
models are and how they can be used, please see the API model overview
[here](/modeling/modeling-with-openapi/api-models).
* **Inheritance** is when a model derives its properties from another model.
* When a model inherits properties from another model, the model being inherited from is
known as a **base type** (or parent). A model that is inheriting
properties from a base type is known as a **derived type** (or child).
* When a base type inherits properties from another model, any derived types
will also automatically inherit the properties as well. For example, if model
C is a derived type of model B, and model B is a derived type of model A, then
model C is also a derived type of model A. In mathematics, this is known as
the [transitive property](https://en.wikipedia.org/wiki/Transitive_relation).
* To specify that a model should inherit from a base type, use the **allOf**
option (under "Combination Types") when building the model. By specifying
allOf and referencing the base type, the model will automatically inherit all
of the parent model's properties. A model can also inherit from multiple base
types as needed.
## Why
* Inheritance makes your API design more compact. It helps avoid duplication of
common properties and fields, reducing the complexity of the specification and the chance of errors.
## Best Practices
> Avoid using contradictory declarations such as declaring properties with the
> same name but dissimilar data type in your base model and derived model.
### Example
As an example, imagine you are creating an API that stores and categorizes
different types of vehicles. To begin working on the API, you will need a base
"car" model with a few attributes that are common across all vehicles. This
might look similar to:
```javascript
// the car base type
{
"type": "object",
"properties": {
// number of wheels
"wheels": {
"type": "integer"
},
// number of doors
"doors": {
"type": "integer"
},
// brand of car
"make": {
"type": "string"
},
// model of car
"model": {
"type": "string"
}
}
}
```
<!--FIXME Insert image of creating model from UI -->
Now that we have a base type model, we now need a derived type that extends the
base type. Since we're dealing with cars, let's create a model that defines a
SUV type (or a Sport Utility Vehicle):
```javascript
// the SUV model
{
"allOf": [
// a reference to the car base type
{
"$ref": "#/definitions/car"
},
// properties that are only applied to the SUV model
{
"type": "object",
"properties": {
// whether the vehicle can go "off road"
"off-road": {
"type": "boolean"
},
// the amount of ground clearance
"ground-clearance": {
"type": "integer"
}
}
}
]
}
```
<!--FIXME Insert image of creating derived model in UI -->
As shown above, by wrapping our SUV model inside of an `allOf` block, we are
able to include all of the properties that are included in the car base model
above.
When fully de-referenced (the car reference is replaced with the car
properties), the derived SUV model will have the following JSON properties:
```javascript
{
"type": "object",
"properties": {
// number of wheels
"wheels": {
"type": "integer"
},
// number of doors
"doors": {
"type": "integer"
},
// brand of car
"make": {
"type": "string"
},
// model of car
"model": {
"type": "string"
},
// whether the vehicle can go "off road"
"off-road": {
"type": "boolean"
},
// the amount of ground clearance
"ground-clearance": {
"type": "integer"
}
}
}
```
---
**Related Articles**
- [JSON Introduction](/modeling/json-best-practices/introduction)
- [Adding Validations](/modeling/json-best-practices/adding-validations)
- [Reducing Duplication with $refs](/modeling/json-best-practices/reducing-duplication-with-refs)
- [Generating Schemas](/modeling/json-best-practices/generating-schemas)

View File

@@ -2,13 +2,40 @@
![](../../assets/gifs/file-validation-oas-spec.gif)
## What
OpenAPI validation is the process of verifying the underlying OpenAPI file syntax by making sure it conforms to the [OpenAPI Specification requirements](https://github.com/OAI/OpenAPI-Specification#the-openapi-specification) provided by the [OpenAPI Initiative](https://www.openapis.org/). Stoplight immediately validates any changes done to a spec to ensure they are in the correct format prior to being saved.
<!-- theme: info -->
> Stoplight currently supports the OpenAPI v2 specification. We are working on support for OpenAPI v3, and should have more information in the coming months.
***
## Why
- Validation promotes data integrity in your data store. For example, a user making updates during a PUT operation might omit data for an important property and overwrite valid data, compromising data integrity.
- Validations indicates that you are engaging in good design practice and your API design is consistent.
**Related**
## Best Practices
- All requests made to an API should be validated before processing
- Mark all mandatory properties as **Required** to ensure that the value of the property is provided
- Assign a default value to optional properties or parameters with missing values. The server will use the default value when a value is missing or not provided
- You can use the keyword **ReadOnly** to designate a property that can be sent in a response and should not be sent in a request
> Using a default value is not recommended when a property or parameter is mandatory
- An API can comsume different media types, the accepted media type can be specified using the **consume** keyword at the operational level or root level to define acceptable media types. For example:
```
consumes:
multipart/form-data
or
consumes:
application/json
```
- An HTTP response containing a user friendly error description is useful when validation fails
---
**Related Articles**
- [Modeling Introduction](/modeling/introduction)
- [Using the CRUD Builder](/modeling/modeling-with-openapi/using-the-crud-builder)
- [API Operations](/modeling/modeling-with-openapi/api-operations)
- [API Models](/modeling/modeling-with-openapi/api-models)
- [Security Schemes](/modeling/modeling-with-openapi/security-schemes)
* [File Validation](../editor/file-validation.md)

View File

@@ -1 +1,42 @@
# Referencing Another API Specification
<!-- REFBUILDER GIF/VIDEO-->
## What
Referencing another specification allows for cleaner and more organized code. Some use cases are as follows:
* Generate API documentaion in Hubs
* Deduplicate common structures like responses or shared parameters in Modeling
* Test a connected API specification in Scenarios
* Setup a mock server for an API in Prism
## How
1. Choose the **source**
* This File
* This Project
* Select a **file**
* Shared/Common
* External URL
* Enter a valid **URL** to an existing specification
2. Select a **target**, if required
3. Confirm your choice. (Only required if there is a confirm button)
4. View the referenced specification by clicking the book icon
---
**Related Links**
* [Reference other Sources](/documentation/referencing-other-data-sources)
* [API Models](/modeling/modeling-with-openapi/api-models)
* [Shared Parameters and Responses](/modeling/modeling-with-openapi/shared-parameters-and-responses)

View File

@@ -1,54 +1,92 @@
# API Security Schemes
API security schemes protect your API resources by authenticating apps or users that consume your API. There are a number of standard authentication protocols you can pick from and each has their own strengths and weaknesses. To help you get started, the section below outlines some common schemes in use.
API security schemes protect your API resources by authenticating apps or users
that consume your API. There are a number of standard authentication protocols
you can pick from, each with their own strengths and weaknesses. To help you get
started, the section below outlines some common schemes in use.
## Authentication Schemes
### Basic API Authentication
- Easy to implement
- Entails sending encoded username and password details
- Usually bundled with standard framework or language library
- Used with HTTPS, TLS or SSL
- Can be combined with other security methods
- **Note**: this method is susceptible to hijacks and man-in-the-middle attacks
* Easy to implement, and supported by nearly all web servers
* Entails sending base-64 encoded username and passwords
* Usually bundled with standard framework or language library
* Should not be used without SSL, or some other data-in-transit encryption mechanism
* Can easily be combined with other security methods
> **Note**, basic authentication is susceptible to hijacks and man-in-the-middle
> attacks when no encryption is in use. Due to this limitation, this method of
> authentication is only recommended when paired with SSL.
### OAuth1.0 (Digest Scheme)
- Popular, tested, secure, signature driven, protocol
- Uses cryptographic signature, which is a mix of token secret, nonce, and other request based information.
- Can be used with or without SSL
* Popular, tested, secure, signature driven, protocol
* Uses cryptographic signature, which is a mix of token secret, nonce, and other request based information
* Can be used with or without SSL
### OAuth2 (Bearer Token Scheme)
- The current OAuth2 specification eliminates need for cryptographic signatures, passwords, and usernames.
- OAuth2 works with authentication scenarios called flows, these flows include:
- Authorization Code flow
- Implicit flow
- Resource Owner Password flow
- Client Credentials flow
- The OAuth 2.0 server will distribute access tokens that a client application will use to access protected resources.
- [Additional Information on OAuth2.0](https://tools.ietf.org/html/rfc6749)
* The current OAuth2 specification eliminates need for cryptographic signatures, passwords, and usernames
* OAuth2 works with authentication scenarios called flows, these flows include:
* Authorization Code flow
* Implicit flow
* Resource Owner Password flow
* Client Credentials flow
* The OAuth 2.0 server will distribute access tokens that a client application will use to access protected resources
> Additional Information on OAuth2.0 can be found [here](https://tools.ietf.org/html/rfc6749).
### OpenID Connect Discovery
- OpenID Connect Discovery (OIDC) is based on the OAuth 2.0 protocol.
- Uses a sign-in flow that permits user authentication and information access by a client app.
- The user information is encoded via a secure JSON Web Token (JWT).
- [Additional Information on OpenID Connect Discovery](https://openid.net/specs/openid-connect-discovery-1_0.html)
## Best Practices
### Implementing IDs
Unique User IDs should be distinctive but not easy to decipher.
- Example: using a12bc3 is weak when compared to an ID that reads 09dgf659sjf038eyr3367dhrt34j5. Avoid using auto increment for your Unique User IDs to reduce the likelihood of a security breach.
### Sensitive Information in HTTP Request
Ensure that your API will not expose important information such as password, API keys, and security tokens in the URL. For example, this URL is bad because it contains an API key:
- /baseurl/<uid>q=?apiKey=2123223223
### API Keys
Reduce the likelihood of exposing your API keys by keeping them in a file or storage mechanism that is accessible by the owner.
- **Note**: API Keys can be duplicated or lost so it is important to use other security measures apart from API keys. Consider encryption to make your API keys more secure.
### Validation
It is beneficial to validate your inputs and access to resources using robust parsers. Parsing requests can help verify the validity of user requests. API designers can perform an implicit input validation to ensure the user inputs data with permitted characters, right syntax and character length. Using regular expressions can also help validate string inputs. If a request exceeds the defined limit, you can return a 413 Request Entity Too Large response code.
* OpenID Connect Discovery (OIDC) is based on the OAuth 2.0 protocol
* Uses a sign-in flow that permits user authentication and information access by a client app
* The user information is encoded via a secure JSON Web Token (JWT)
### Audit log
Create audit logs before and after security related events. You can also log validation errors to detect patterns or potential attacks.
### HTTP Status Codes
Use status codes and proper error handling techniques for incoming requests to identify probable security risks.
- [Additional Information on HTTP Status and Error Codes](https://en.wikipedia.org/wiki/List_of_HTTP_status_codes)
> Additional Information on OpenID Connect Discovery can be found [here](https://openid.net/specs/openid-connect-discovery-1_0.html)
## Best Practices
### Sensitive Information in HTTP Request URLs
Ensure that your API will not expose important information such as passwords,
API keys, and security tokens in the URL. For example, this URL can be
considered insecure because it contains an API key as a query parameter:
```
/baseurl/<uid>q=?apiKey=2123223223
```
### API Keys
Reduce the likelihood of exposing your API keys by keeping them in a file or
storage mechanism that is accessible only by the owner.
> **Note**, API Keys can be duplicated or lost so it is important to use other
> security measures apart from API keys. Consider encryption to make your API
> keys more secure.
### Validation
It is beneficial to validate your inputs and access to resources using robust
parsers. Parsing requests can help verify the validity of user requests. API
designers can perform an implicit input validation to ensure the user inputs
data with permitted characters, right syntax, and character length. Using
regular expressions can also help validate string inputs.
### Audit log
Create audit logs before and after security related events. You can also log
validation errors to detect patterns or potential attacks.
### HTTP Status Codes
Use status codes and proper error handling techniques for incoming requests to
identify potential security risks.
---
**Related**
* [Additional Information on HTTP Status and Error Codes](https://en.wikipedia.org/wiki/List_of_HTTP_status_codes)
* [API Operations](/modeling/introduction/modeling-with-openapi/api-operations)

View File

@@ -1 +1,34 @@
# Sending HTTP Requests
<!---Gif of simple request plus extending spec--->
## What
Use the HTTP Request Maker to send requests to the endpoints defined in your specification, extend your specification with new endpoints, or send a request to any endpoint.
## How
1. Click **HTTP** in the top tool bar located above the editor.
2. Select a **method** from the first dropwdown.
3. Choose a **path** from the next dropdown, or enter any **valid API endpoint**.
4. If the variables tab is present, fill in any required values
5. Use the tabbed menu to add headers, query params, request body information, or authentication.
6. Click **send** and view the results.
> #### Bonus
>
> Click **Extend Spec** to append or alter your specification using the information supplied in the request maker.
## Additional Notes
* The Code Generation tab can but used to view your request in another language so it can be sent through other means.
* If a path or endpoint is selected from your current specification, the tabbed menu will prepopulate with any parameters defined in the spec.
* To add variable path parameters, wrap the parameter name in the path in curly braces like so `/path/{param}` and then fill in the value in the Variables tab.
* To use environment variables in your request, enter `{$$.env.variable_name}` as the value and the populated value can be viewed or changed in the variables tab.
---
**Related Articles**
[Using Environment Variables](./variables-environment.md)

View File

@@ -1 +1,194 @@
# Shared Parameters and Responses
While designing API's in Stoplight, it is common to have multiple endpoints
share a set of query parameters and API responses. To help reduce extra
work (and the chance of introducing errors), it is important to:
* Identify endpoints with common parameters
* Use _shared components_ to reference the same property multiple times instead
of rewriting the properties for each individual endpoint.
Shared components in Stoplight come in two forms:
* __Parameters__ - These are shared parameters that can be applied to requests
across multiple endpoints.
* __Responses__ - These are shared response objects that can be applied to
multiple endpoints.
## Parameters
Shared parameters provide a way to use request properties across multiple API
endpoints without having to duplicate effort.
![](../../assets/gifs/shared-params-responses-param.gif)
Shared parameters are supported in the following request property locations:
* __path__ - The request URL path
* __query__ - The request URL query string
* __header__ - The request HTTP Header field object
* __body__ - The request HTTP message body
* __form-data__ - The request HTTP message body in the `multipart/form-data` format
<!-- theme: info -->
> For more information the above properties, see the [OpenAPI v2 Specification](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/2.0.md#parameter-object)
Similar to generic request parameters, restrictions on the parameter values can
also be applied based on type, expected default value, minimum/maximum length,
and regular expression (regex).
![](../../assets/images/shared-params-responses.png)
To use a shared parameter, navigate to an API endpoint's _Request_ section and
create a reference to the shared parameter using the "chain" button as shown in
the image above. Once the parameter has been referenced, any updates to the
shared parameter will automatically be propagated to every endpoint using that
parameter.
![](../../assets/gifs/shared-params-responses-param2.gif)
Like other references in Stoplight, shared parameters can also be shared across
files, projects, and other external sources.
### Shared Parameters Example
Let's say you are creating an API to serve thousands of cooking recipes. When dealing with large volumes of
data, you typically want to avoid sending _all_ data in a request. To help avoid
sending more data than is necessary, most applications implement a "paging"
feature that allows clients to retrieve a small portion of results (i.e. a single
page).
There are multiple ways to approach a paging feature. For this example, we
want to add two query string parameters to every request:
* `limit` - The number of results to return when viewing a page. For example,
setting `limit` to `20` means that, at most, 20 results will be returned in the
request.
* `offset` - The number of results to skip before returning results. For
example, setting an `offset` of `20` means that the API will discard the first
20 results.
By using the two parameters above, a client can efficiently "page" through
results, only returning items that are within the requested bounds. To demonstrate, let's use the parameters to display the first page of our recipe
results:
```
GET /recipes?limit=20&offset=0
```
Since the `offset` is set to `0`, the API will not discard any results. Paired
with a `limit` of `20`, we will only see the first 20 results (1 through 20).
To view the second page of recipes, we would use:
```
GET /recipes?limit=20&offset=20
```
By setting an `offset` of `20`, the API will discard the first 20 results. Paired
again with a `limit` of `20`, we will see the second page of results (21 through
40).
### How
Now that we know how we want the components to behave, let's create them in
Stoplight. To get started, create a new shared parameter for an OpenAPI file
under the "Shared" section of the menu.
![](../../assets/images/shared-params-responses2.png)
As shown in the image above, set the properties for each parameter based on our
requirements:
1. Be sure to set the display names for both components properly. In our
example, we only have two parameters, however, if there are multiple shared
parameters with similar names, you may want to set a more descriptive name
(i.e. 'recipe-limit' instead of 'limit').
2. Since both components are query string parameters, set the property location
for each as 'query'.
3. Set the name of the parameter, which is how it will be set in HTTP requests.
4. Optional type restrictions can be applied to the values. In our case, since
both parameters are integer values, we can use the 'integer' format
restriction.
5. Setting a default value can be useful if you don't need the client to specify
each parameter for every request. For our example, it makes sense to set
defaults that will return the first page (limit of 20, offset of 0).
![](../../assets/images/shared-params-responses3.png)
Once the shared parameters are created, reference them in any API endpoint under the
__Query Parameters__ block of the request section in the editor.
## Shared Responses
Shared responses provide a practical way to re-use response objects across multiple API
endpoints without having to duplicate effort. Similar to the shared components
discussed above, shared responses allow you to reference a single response
multiple times without having to recreate each response manually. The added
benefit of this approach is that updates to the shared response object are
automatically propagated to any endpoint using that object, no extra changes
required.
![](../../assets/gifs/shared-params-responses-response.gif)
Shared responses allow you to configure the following properties:
* Headers - Customize the HTTP Headers returned in the response
* Response body - Customize the HTTP message body contents using the Stoplight
modeling tool (or reference a pre-existing model)
<!-- theme: info -->
> For more information on the above properties, see the OpenAPI v2 Specification
[here](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/2.0.md#responseObject)
![](../../assets/gifs/shared-params-responses-response2.gif)
To use a shared response, navigate to an API endpoint's __Response__ section and
create a reference to the shared response by choosing the _Type_ of the response
as "Reference". Once the Response type is set to "Reference", you can then
choose the shared response to use for that endpoint. Shared responses can also
be shared across files, projects, and other external sources.
### Shared Responses Example
Let's say you have a set of
API endpoints that should return the same error response when a failure occurs.
Every time an error is returned from the API, you want to make sure the
following properties are returned:
* `error_message` - A descriptive error message about the failure in string format.
* `error_code` - A code representing the category of the failure in integer format.
* `tracking_id` - A tracking ID that can be used by the caller to follow-up with
an administrator for more information (ie, debug an issue with customer
support).
Now that we know what should be returned, let's create a shared response in
Stoplight. To get started, create a new shared response for an OpenAPI file
under the "Shared" section of the menu.
![](../../assets/images/shared-params-responses4.png)
As shown in the image above, set the properties for each portion of the response
based on our requirements:
1. Set the name of the shared response. In our example, we only have one error
type, however, if there are multiple error responses with similar names, you
may want to set a more descriptive name (ie, 'api-tracking-error' instead of
'error').
2. A short description of the error response, such as why it is needed and how
it is used.
3. The contents of the shared response object based on the three required
properties above.
![](../../assets/images/shared-params-responses5.png)
Once the shared response is created, it can be referenced in any API endpoint by
using a _Reference_ type under a response. A shared response can also be used
multiple times under the same endpoint.
***
**Related**
* [OpenAPI v2 Parameter Objects Reference](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/2.0.md#parameter-object)
* [OpenAPI v2 Response Objects Reference](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/2.0.md#responseObject)

View File

@@ -1,12 +1,12 @@
# Create An Organization
![](../../assets/gifs/org-create.gif)
![Create an Organization](https://github.com/stoplightio/docs/blob/develop/assets/gifs/org-create.gif?raw=true)
## What
* Organizations are great for grouping people, data, and billing together in one convenient location
Organizations are great for grouping people, data, and billing together in one convenient location.
## Who
* Only the Billing **Owner** or Organization **Administrator** can create Organizations
* Only the Billing **Owner** or Organization **Administrators** can create Organizations
## How
1. Click on **+ New** to the right of Organizations
@@ -16,3 +16,13 @@
4. Add member by email (optional)
* Input email accounts to add other members to your organization
* You can also do this later
---
**Related Articles**
- [Create a Project](/platform/projects/creating-a-project)
- [Invite People to Organization](/platform/organizations/invite-people)
- [Remove People from Your Organizations](/platform/organizations/remove-members)
- [Organization Member Roles and Permissions](/platform/organizations/roles)
- [Customize Your Organization](/platform/organizations/customize)
- [Transfer Primary Ownership of an Organization](/platform/organizations/transfer-ownership)
- [Delete an Organization](/platform/organizations/delete-org)

View File

@@ -1,22 +1,33 @@
# Customize Your Organization
![](../../assets/gifs/org-settings.gif)
![Customize Your Organization](https://github.com/stoplightio/docs/blob/develop/assets/gifs/org-settings.gif?raw=true)
## What
* Want to modify your Organization? In Stoplight you can modify your Organization's:
* Name
* Org Path
* Add a Description
* Add an Org Image
Want to modify your Organization? In Stoplight you can modify your Organization's:
* Name
* Org Path
* Add a Description
* Add an Org Image
## Who
* Only an Organization **Owner** or **Administrator** can modify Organizations
* Only an Organization **Owner** or **Administrators** can modify Organizations
## How
1. From the homepage, select the **Organization** you would like to modify
2. Select the **Settings** tab
3. Input a **Name**
4. Input a **Path**
5. Input a quick sentence about your organization
6. Select an **image** file for your Org
5. Input a quick sentence about your organization (optional)
6. Select an **image** file for your Org (optional)
---
**Related Articles**
- [Customize a Team](/platform/organizations/teams/create-team)
- [Create an Organization](/platform/organizations/create-org)
- [Invite People to Organization](/platform/organizations/invite-people)
- [Remove People from Your Organizations](/platform/organizations/remove-members)
- [Organization Member Roles and Permissions](/platform/organizations/roles)
- [Transfer Primary Ownership of an Organization](/platform/organizations/transfer-ownership)
- [Delete an Organization](/platform/organizations/delete-org)

View File

@@ -1,11 +1,15 @@
# Delete an Organization
![](../../assets/gifs/org-settings.gif)
![Delete an Organization](https://github.com/stoplightio/docs/blob/develop/assets/gifs/org-settings.gif?raw=true)
## What
* Deleting an organization is easy peasy, but once you delete an Org, there is no going back. Please be certain.
Deleting an organization is easy peasy, but once you delete an Org, there is no going back. Please be certain.
## Who
* Only the Organizations **Owner**
Only the Organizations **Owner** can delete
## How
1. From the homepage, select the **Organization** you would like to delete
2. Select the **Settings** tab
@@ -13,3 +17,12 @@
4. Click on **Delete this Org**
5. Confirm the deletion by clicking okay on the proceeding popup
6. Wipe the tears from your eyes and say goodbye
---
**Related Articles**
- [Delete a Team](/platform/organizations/teams/delete)
- [Remove People from Your Organizations](/platform/organizations/remove-members)
- [Organization Member Roles and Permissions](/platform/organizations/roles)
- [Customize Your Organization](/platform/organizations/customize)
- [Transfer Primary Ownership of an Organization](/platform/organizations/transfer-ownership)

View File

@@ -1,9 +1,9 @@
# Invite People to an Organization
![](../../assets/gifs/people-invite.gif)
![Invite People to an Organization](https://github.com/stoplightio/docs/blob/develop/assets/gifs/people-invite.gif?raw=true)
## What
* Adding people to your Organization is the first step towards collaboration within Stoplight
Adding people to your Organization is the first step towards collaboration within Stoplight.
## Who
* Only an Organization **Owner** or **Administrator** can invite people to an Organization
@@ -15,3 +15,13 @@
4. In the popup that appears input email addresses or usernames
5. Hit **enter** to add them to your list
6. Once completed, click the **Invite** button
---
**Related Articles**
- [Invite People & Teams](/platform/projects/invite-people)
- [Add People to a Team](/platform/organizations/teams/add-people)
- [Create an Organization](/platform/organizations/create-org)
- [Remove People from Your Organizations](/platform/organizations/remove-members)
- [Organization Member Roles and Permissions](/platform/organizations/roles)
- [Customize Your Organization](/platform/organizations/customize)
- [Transfer Primary Ownership of an Organization](/platform/organizations/transfer-ownership)

View File

@@ -1,6 +1,6 @@
# Remove People From Your Organization
# Remove People from Your Organization
![](../../assets/gifs/org-member-remove.gif)
![Remove Members from Your Organization](https://github.com/stoplightio/docs/blob/develop/assets/gifs/org-member-remove.gif?raw=true)
## What
* Removing a person for your organization is as easy as 123...4...5...6
@@ -15,3 +15,12 @@
4. To the right of the persons name, click on the **dropdown arrow** to the left of the persons role
5. In the dropdown menu that appears, select **Remove Member**
6. Click **Okay** in the popup prompt
---
**Related Articles**
- [Remove People from a Team](/platform/organizations/teams/remove-people)
- [Invite People to Organization](/platform/organizations/invite-people)
- [Organization Member Roles and Permissions](/platform/organizations/roles)
- [Customize Your Organization](/platform/organizations/customize)
- [Transfer Primary Ownership of an Organization](/platform/organizations/transfer-ownership)

View File

@@ -1,17 +1,17 @@
# Organization Member Roles and Permissions
![](/assets/gifs/people-invite.gif)
![Organization Member Roles and Permissions](https://github.com/stoplightio/docs/blob/develop/assets/gifs/people-invite.gif?raw=true)
## What
* Roles and Permissions for members of Organizations can be managed and modified within Stoplight to control access to the Organization's functions and features
* There are 3 Roles:
* **Owner**
* Owners can update the org, its connections, and its members
* Has access to Billing and Organization Settings
* **Administrator**
* Admins can update the org, its connections, and its members
* **Member**
* Members can update the org and its connections. They can view its members
Roles and Permissions for members of Organizations can be managed and modified within Stoplight to control access to the Organization's functions and features.
* There are 3 Roles:
* **Owner**
* Owners can update the org, its connections, and its members
* Has access to Billing and Organization Settings
* **Administrator**
* Admins can update the org, its connections, and its members
* **Member**
* Members can update the org and its connections. They can view its members
## Who
* Only an Organization **Owner** or **Administrator** can modify roles and permissions
@@ -21,3 +21,13 @@
3. Find the person you would like modify
4. To the right of their name click on the **down carrot** button to the left of the persons role
5. In the dropdown menu select the desired role with accompanying permissions
---
**Related Articles**
- [Team Member Roles and Permissions](/platform/organizations/teams/roles)
- [Change a Project Member's Role](/platform/projects/change-a-members-role)
- [Invite People to Organization](/platform/organizations/invite-people)
- [Remove People from Your Organizations](/platform/organizations/remove-members)
- [Customize Your Organization](/platform/organizations/customize)
- [Transfer Primary Ownership of an Organization](/platform/organizations/transfer-ownership)

View File

@@ -1,12 +1,14 @@
# Transfer Primary Ownership of Your Organization
![](/assets/gifs/org-transfer.gif)
![Transfer Ownership of Organization](https://github.com/stoplightio/docs/blob/develop/assets/gifs/org-transfer.gif?raw=true)
## What
* You can promote another Member of your Organization to the role of Owner
* You can only transfer ownership to a Member of the Organization
You can promote another Member of your Organization to the role of Owner
* You can only transfer ownership to a Member of the Organization
## Who
* Only the Organization **Owner** can transfer ownership of an Organization
## How
1. From the homepage select the **Organization** you wish to modify
2. Select **People** from the tabs bar
@@ -15,3 +17,12 @@
5. From the dropdown menu that expands, select **Owner**
6. You will then be asked to confirm your selection in a popup window
7. Click **Ok**
---
**Related Articles**
- [Transfer Ownership of a Team](/platform/organizations/teams/transfer-ownership)
- [Invite People to Organization](/platform/organizations/invite-people)
- [Remove People from Your Organizations](/platform/organizations/remove-members)
- [Organization Member Roles and Permissions](/platform/organizations/roles)
- [Customize Your Organization](/platform/organizations/customize)

View File

@@ -1,79 +0,0 @@
# Setting Up a Prism Mock Server
Mock servers are great for quickly standing up a fake (sometimes referred to as virtualized) version of your web service. Among other things, you can use mock servers to:
1. **Parallelize and Speed Up Development**
- Frontend teams can build against the mocked API while the backend team implements the real API.
2. **Increase the Accessiblity of your API**
- Customers can build implementations on top of your API before committing to a paid account.
3. **Make Testing Easier**
- APIs (particularly microservices) usually make calls to other APIs. Those other APIs might, in turn, make calls to even more APIs. This creates a dependency chain nightmare. During testing, you can use mock servers to cut that dependency chain off at the start.
If you are coming from Stoplight Classic (Version 2), you will notice that there is a little bit more setup involved.
## Hosted Mock Server Steps
_Note: We plan to introduce templates to the Stoplight editor file creation process soon. This feature will automate most of the steps below, and turn mock server creation into a one-click solution._
1. Create a **new Stoplight project**.
2. Create a **OAS (Swagger 2) modeling file** within that project. Name it `hello.oas2`.
![](../../assets/gifs/mock-hello-oas2.gif)
3. Add a `GET /hello` operation to your new OAS specification.
4. Add a **200 response** to the operation, with the example JSON described below.
```json
{
"mock": "api"
}
```
5. **Save** the OAS file.
![](../../assets/gifs/mock-get-hello-200.gif)
6. Create a new **Prism instance file** in the project. Name it `hello-mock.prism`.
7. Add an API to the Prism instance and connect the `hello.oas2` specification that you created earlier.
<callout> Prism instances are made up of APIs and Rules, you can learn more about them here. </>
![](../../assets/gifs/mock-hello-prism-api.gif)
8. Add a **new rule** that you will setup to power mocking.
<callout> Rules simply apply scenarios to HTTP traffic passing through the Prism instance. </>
9. Connect the **rule** to the API by clicking on the `apis` dropdown input and selecting the previously created API. .
10. Add a **scenario** that will perform the mocking. We have an official Stoplight mock scenario [here](https://next.stoplight.io/stoplight/prism?edit=%23%2Fscenarios%2Fmock), which makes it easy to get started.
1. Add a scenario to the `before` section of your rule.
2. Select `another project` in the first dropdown and search for `prism`.
3. Locate the file `helpers.prism.yml` and select the scenario `mock`.
<callout> This mock scenario should suit most of your mocking use cases. For advanced use cases, please send us a message and we would love to help out. </>
![](../../assets/gifs/mock-hello-prism-rule.gif)
11. **Save** your Prism instance.
<callout> To verify your mock server is working, click on the `Home` link at the top of the Prism instance sidebar and send a test request to `GET /hello`. You should see a 200 response that equals the example you set in your OAS file earlier! </>
![](../../assets/gifs/mock-hello-prism.gif)
# Running Your Prism Server Locally
In the previous section, you learned how to create a simple Prism instance that is hosted by Stoplight. It is a powerful, accessible tool that allows your frontend and backend teams to work simultaneously. But the hosted Prism instance might not work behind your company firewall or you might want to run Prism locally on your desktop. Well, you are in luck! Prism is easy to install and run.
## Local Mock Server Steps
1. Install [Prism](https://github.com/stoplightio/prism). Make sure to install Prism Next. The version should be >= `2.0.0-beta.x`.
2. Open up your terminal.
3. Log into Stoplight Next with the `prism login` command and enter your Stoplight Next credentials. Once you are logged in, you will have access to your private and all public projects.
4. Get the export link for the Prism mock instance you created above.
5. Run `prism serve {export-link} --debug` and open this [link](http://localhost:4010/helloWorld).
![](../../assets/gifs/mock-hello-prism-local.gif)
# Recap
You now have a fully functional prism mock server. We have created a public project full of useful prism resources. We encourage you to explore the other prism helpers which are located [here](https://next.stoplight.io/stoplight/prism/blob/master/helpers.scenarios.yml). Let us know what you think. We are excited to see what you do.
For the more experienced Prism user, we have set up some advanced prism instances in the official Stoplight Next [Prism Project](https://next.stoplight.io/stoplight/prism).

View File

@@ -0,0 +1,62 @@
# Prism Introduction
Prism is a performant, dependency free server, built specifically to work with web APIs.
### Features
- Act as a mock server, routing incoming requests to example repsonses, or dynamically generating examples on the fly.
- Act as a transformation layer, manipulating incoming requests and outgoing responses.
- Act as a validation layer, validating incoming requests and outgoing responses.
- Contract test your APIs, given an OAS(Swagger 2) file.
- Log all or a subset of traffic to configurable locations.
- Extend existing APIs with new endpoints or capabilites.
- Act as a system-wide proxy, blocking traffic to particular websites or endpoints.
### Simplicity Redefined
Run it anywhere. It runs on OS X, Windows, and Linux, with no external dependencies. It is a single, self-contained binary file, that you can easily run from your terminal with a single command.
## Getting Started
#### macOS and Linux
```# Install Prism
curl https://raw.githubusercontent.com/stoplightio/prism/master.install.sh | sh
```
#### Windows
Download the appropriate binary from [here](https://github.com/stoplightio/prism/releases). Unzip the binary file, then navigate in your terminal to the folder where you extracted Prism.
### Run a Simple Mock Server
Prism understands OAS(Swagger 2), so let's get started by spinning up a quick mock server for the popular Petstore API. To do this, run the following command in your terminal:
```# os x / linux
prism run --mock --list --spec http://petstore.swagger.io/v2/swagger.json
# windows
path/to/prism.exe run --mock --list --spec http://petstore.swagger.io/v2/swagger.json
```
Here, you are using the "run" command to run a server based on the spec file passed in via the --spec argument. The spec location can be the filepath to a file on your computer, or the URL to a publicly hosted file. The --mock argument tells Prism to mock all incoming requests, instead of forwarding them to the API host described in the spec file. The --list argument is a convenience, and tells Prism to print out the endpoints in the spec on startup.
Prism starts on port 4010 by default - try visiting ```http://localhost:4010/v2/pet/findByStatus``` in your browser. This is one of the endpoints described in the petstore spec you passed in. You'll notice that it returns an error about a required query string parameter "status". This is the automatic request validation at work! The swagger spec specifies that a query string parameter names "status" is required for this endpoint so Prism simulates a 400 response for you. Reload the page with a query string parameter, and you will see the dynamically generated mock response ```http://localhost:4010/v2/pet/findByStatus?status=available```.
Tada! With a single command you have started a validating, dynamically mocking version of the Swagger petstore API.
### Run some Contract Tests
Prism consumes OAS(Swagger 2) files. OAS provides the contract for your API. If your OAS file contains the x-tests extension (generated automatically if you use the Stoplight app to manage your OAS and tests) then you can run tests with Prism.
Check out [this specification](https://goo.gl/jniYmw). If you scroll past all the regular OAS properties, you will notice a ```x-tests``` extension near the bottom of the file. Inside of that property, we have a few test cases defined. This OAS file, along with its tests, is managed in the Stoplight app (we export our API from within the app to produce this file).
#### To Run the Contract Tests
```
# os x / linux
prism test --spec https://goo.gl/jniYmw
# windows
path/to/prism.exe test --spec https://goo.gl/jniYmw
```
You should see some nice output to your terminal detailing the tests and assertions that are run. These tests take our OAS contract and apply it to your API. They act as a sort of sync manager.
<!-- theme: info -->
> If a test fails, it means one of two things - your API is broken or, our OAS contract is out of date / incorrect

View File

@@ -3,28 +3,34 @@
![](/assets/gifs/project-member-invite.gif)
## What
* You can invite people to a Project to grant them read or read/write permissions
* There are three tiers of read/write permissions
* **Admin Access**: Upper level permissions that allow you to:
* Read/Write
* Invite and Manage Members and Teams
* Manage Project Settings
* Delete the project
* **Write Access**: Mid-level permissions that allow you to:
* Read/Write
* **Read Access**: Low-level permissions that allow you to:
* Read
You can invite people to a Project to grant them read or read/write permissions. There are three tiers of read/write permissions:
* **Admin Access**: Upper level permissions that allow you to:
* Read/Write
* Invite and Manage Members and Teams
* Manage Project Settings
* Delete the project
* **Write Access**: Mid-level permissions that allow you to:
* Read/Write
* **Read Access**: Low-level permissions that allow you to:
* Read
## Who
* Only the Organization **Owner** and Org and/or Project **Administrators** can modify member roles
* Only the Organization **Owner** and Organization or Project **Administrators** can modify member roles
<!-- theme: info -->
>By deafult, all members of the Organization and the Project will have Read permission
## How
1. From the Stoplight homepage select the **Project** you wish to modify
2. By deafult, all members of the Organization the Project is associated with will have Read permission
3. To invite a single member, select the **Member icon** from the far left sidebar
* Input their username in the search bar at the top of the Member sidebar
* Once located, press enter
4. To invite a team, select the **Team icon** from the far left sidebar
* Input the Team name in the search bar at the top of the Team sidebar
* Once located, press enter
2. Click on **Member Access Icon** or **Team Access Icon** in the far left sidebar
3. Find the user you wish to modify in the list and select them
4. From the **dropdown menu**, select the preferred role
---
**Related Articles**
- [Creating a Project](/platform/projects/creating-a-project)
- [Invite People & Teams](/platform/projects/invite-people)
- [Make Your Project Private/Public](/platform/projects/visibility)
- [Organization Member Roles and Permissions](/platform/organizations/roles)
- [Team Member Roles and Permissions](/platform/organizations/teams/roles)

View File

@@ -1,6 +1,6 @@
# Creating a Project
![](../../assets/gifs/project-create-personal.gif)
![Create a Project](https://github.com/stoplightio/docs/blob/develop/assets/gifs/project-create-personal.gif?raw=true)
## What
Projects are the workspace of the Stoplight Platform. Projects contain:
@@ -12,10 +12,11 @@ Projects are the workspace of the Stoplight Platform. Projects contain:
* Mocking (Prism)
* Markdown Editor
<callout>Single Point of Truth All editors are now contained within a Project </>
<!-- theme: info -->
>Single Point of Truth: All editors are now contained within a Project
## Who
Individual users can create Personal Projects. Organizations can create Org Projects.
Individual users can create Personal Projects. Organizations can create Organization Projects.
## How
@@ -32,3 +33,10 @@ Individual users can create Personal Projects. Organizations can create Org Proj
4. Input a **Project Description** (optional)
5. Select **Public** or **Private**
6. Select **Create Project** once complete
---
**Related Articles**
- [Invite People & Teams](/platform/projects/invite-people)
- [Change a Project Member's Role](/platform/projects/change-a-members-role)
- [Make Your Project Private/Public](/platform/projects/visibility)
- [Create an Organization](/platform/organizations/create-org)

View File

@@ -14,11 +14,11 @@
* Read/Write
* **Read Access**: Low-level permissions that allow you to:
* Read
<callout>You can only invite people and Teams to a Project associated with an Organization</>
>You can only invite people and Teams to a Project associated with an Organization
## Who
* Only the Organization **Owner** and Org and/or Project **Administrators** have invite privileges
* Only the Organization **Owner** and Org and Project **Administrators** have invite privileges
## How
1. From your Organization's homepage, select the **Project** you wish to modify
@@ -29,3 +29,11 @@
4. To invite a team, select the **Team icon** from the far left sidebar
* Input the Team name in the search bar at the top of the Team sidebar
* Once located, press enter
---
**Related Articles**
- [Creating a Project](/platform/projects/creating-a-project)
- [Change a Project Member's Role](/platform/projects/change-a-members-role)
- [Make Your Project Private/Public](/platform/projects/visibility)
- [Invite People to Organization](/platform/organizations/invite-people)
- [Add People to a Team](/platform/organizations/teams/add-people)

View File

@@ -3,12 +3,25 @@
![](../../assets/gifs/project-privacy.gif)
## What
* You can choose to make your Project Public or Private
* **Private**: Only designated collaborators will be able to read it. Additionally, connections from ALL dependent entities outside of this Organization will be removed
* **Public**: Anyone can read it
You can choose to make your Project Public or Private
* **Private**: Only designated collaborators will be able to read it. Additionally, connections from ALL dependent entities outside of this Organization will be removed
* **Public**: Anyone can read it
## Who
* Only the Organization **Owner** and Org and/or Project **Administrator** can modify
* Only the Organization **Owner** and Org and Project **Administrator** can modify
## How
1. Select the **Project** you wish to modify
2. Select the **gear icon** on the left hand sidebar
3. Under **Danger Zone** Select **Public** or **Private**
---
**Related Articles**
- [Creating a Project](/platform/projects/creating-a-project)
- [Invite People & Teams](/platform/projects/invite-people)
- [Change a Project Member's Role](/platform/projects/change-a-members-role)

View File

@@ -1,10 +1,10 @@
# Add People to a Team
![](../../assets/gifs/team-member-remove.gif)
![Add People to a Team](https://github.com/stoplightio/docs/blob/develop/assets/gifs/team-member-remove.gif?raw=true)
## What
* Adding people to a team lets you collaborate on projects while allowing an additional level of control over permissions.
Adding people to a team lets you collaborate on projects while allowing an additional level of control over permissions.
## Who
@@ -19,3 +19,13 @@
5. Input the persons email or Stoplight username in the textarea and press enter
* Note: you can add more than one person at a time
6. Once completed, click on the **Invite** button
---
**Related Articles**
- [Invite People & Teams](/platform/projects/invite-people)
- [Invite People to Organization](/platform/organizations/invite-people)
- [Create a Team](/platform/organizations/teams/create-team)
- [Remove People for a Team](/platform/organizations/teams/remove-people)
- [Team Member Roles and Permissions](/platform/organizations/teams/roles)
- [Transfer Ownership of a Team](/platform/organizations/teams/transfer-ownership)

View File

@@ -1,9 +1,10 @@
# Create a Team
![](../../assets/gifs/team-create.gif)
![Create a Team](https://github.com/stoplightio/docs/blob/develop/assets/gifs/team-create.gif?raw=true)
## What
* Teams makes it easier for Organization Members to collaborate and allows additional control over permissions
Teams makes it easier for Organization Members to collaborate and allows additional control over permissions.
## Who
* Only an Organization **Owner** or **Administrator** can create a Team
@@ -19,3 +20,13 @@
* If the invited member does not already have a Stoplight account, an email will be sent with instructions on how to complete the account creation process
4. Click **Create Team** once finished
---
**Related Articles**
- [Creating a Project](/platform/projects/creating-a-project)
- [Create an Organization](/platform/organizations/create-org)
- [Add People to a Team](/platform/organizations/teams/add-people)
- [Remove People for a Team](/platform/organizations/teams/remove-people)
- [Team Member Roles and Permissions](/platform/organizations/teams/roles)
- [Customize a Team](/platform/organizations/teams/create-team)
- [Transfer Ownership of a Team](/platform/organizations/teams/transfer-ownership)
- [Delete a Team](/platform/organizations/teams/delete)

View File

@@ -1,10 +1,10 @@
# Customize a Team
![](../../assets/gifs/teamcustom.gif)
![Customize a Team](https://github.com/stoplightio/docs/blob/develop/assets/gifs/teamcustom.gif?raw=true)
## What
* You can customize the Team Name, Path, and Team Description
You can customize the Team Name, Path, and Team Description.
## Who
@@ -19,3 +19,9 @@
* Input a new Team Name in the textarea under **Team Name**
* Input a new Team URL in the textarea under **Path**
* Input a new Team Description in the textarea under **Description**
---
**Related Articles**
- [Customize Your Organization](/platform/organizations/customize)
- [Create a Team](/platform/organizations/teams/create-team)
- [Delete a Team](/platform/organizations/teams/delete)

View File

@@ -1,14 +1,22 @@
# Delete a Team
![](../../assets/gifs/teamcustom.gif)
![Delete a Team](https://github.com/stoplightio/docs/blob/develop/assets/gifs/teamcustom.gif?raw=true)
## What
* Want to disband your team? Here's how:
## Who
* Only the Organization **Owner** or a Team **Owner** or **Administrator** can delete a team
## How
1. Select the **Organization** associated with the team you wish to modify
2. Select **Teams** from the tab bar
3. Click on the **red X icon** located to the right of the team you wish to delete
4. A popup will appear asking if you are sure you want to delete this team
5. Click **Ok**
---
**Related Articles**
- [Delete an Organization](/platform/organizations/delete-org)
- [Transfer Ownership of a Team](/platform/organizations/teams/transfer-ownership)
- [Delete a Team](/platform/organizations/teams/delete)

View File

@@ -1,16 +1,16 @@
# Team Member Roles and Permissions
![](/assets/gifs/team-member-remove.gif)
![Team Roles and Permissions](https://github.com/stoplightio/docs/blob/develop/assets/gifs/team-member-remove.gif?raw=true)
## What
* Roles and Permissions for Team members can be managed and modified within Stoplight to control access to the Teams functions and features
* There are 3 Roles:
* **Owner**
* Owners can update the Team, its connections, and its collaborators. They can also update the team's settings and delete the team.
* **Administrator**
* Admins can update the Team, its connections, and its collaborators.
* **Member**
* Members can view and create projects. They can view the Team's members.
Roles and Permissions for Team members can be managed and modified within Stoplight to control access to the Teams functions and features.
There are 3 Roles:
* **Owner**
* Owners can update the Team, its connections, and its collaborators. They can also update the team's settings and delete the team.
* **Administrator**
* Admins can update the Team, its connections, and its collaborators.
* **Member**
* Members can view and create projects. They can view the Team's members.
## Who
* Only the Team **Owner** or **Administrator** can modify Roles and Permissions
@@ -22,3 +22,10 @@
4. To the right of the members name click on the **down carrot** button to the left of the persons role
5. In the dropdown menu select the desired role with accompanying permissions
---
**Related Articles**
- [Change a Project Member's Role](/platform/projects/change-a-members-role)
- [Organization Member Roles and Permissions](/platform/organizations/roles)
- [Add People to a Team](/platform/organizations/teams/add-people)
- [Remove People for a Team](/platform/organizations/teams/remove-people)
- [Transfer Ownership of a Team](/platform/organizations/teams/transfer-ownership)

View File

@@ -1,6 +1,6 @@
# Remove People from a Team
![](../../assets/gifs/team-member-remove.gif)
![Remove People from a Team](https://github.com/stoplightio/docs/blob/develop/assets/gifs/team-member-remove.gif?raw=true)
## What
@@ -20,3 +20,11 @@
6. In the dropdown menu select **Remove Member**
7. A popup window will ask you to confirm your removal
* Click Ok
---
**Related Articles**
- [Remove People from Your Organizations](/platform/organizations/remove-members)
- [Team Member Roles and Permissions](/platform/organizations/teams/roles)
- [Customize a Team](/platform/organizations/teams/create-team)
- [Transfer Ownership of a Team](/platform/organizations/teams/transfer-ownership)
- [Delete a Team](/platform/organizations/teams/delete)

View File

@@ -1,11 +1,13 @@
# Transfer Primary Ownership of a Team
![](../../assets/gifs/team-transfer.gif)
![Transfer Ownership of a Team](https://github.com/stoplightio/docs/blob/develop/assets/gifs/team-transfer.gif?raw=true)
## What
* You can transfer Ownership of a Team to another member of the Team
You can transfer Ownership of a Team to another member of the Team.
## Who
* Only the Team **Owner** can transfer Ownership of a Team
## How
1. From the homepage select the **Organization** that is associated with the Team you wish to modify
2. Select **Teams** from the tab bar
@@ -14,3 +16,9 @@
5. Click on the **down carrot** to the right of the Members name
6. Select **Owner** from the dropdown menu
7. Click **Ok** in the proceeding popup
---
**Related Articles**
- [Transfer Primary Ownership of an Organization](/platform/organizations/transfer-ownership)
- [Team Member Roles and Permissions](/platform/organizations/teams/roles)

View File

@@ -0,0 +1,94 @@
# Continuous Integration with CircleCI
Integrating Prism into your Circle CI pipeline is easy. The simplest way to get
up and running is by using [Stoplight's Prism Docker
image](https://hub.docker.com/r/stoplight/prism/).
To get started, you will need to reference the Prism Docker image in the
`docker` section of either the `build` or `test` sections of your Circle CI
configuration file. This file is typically located under the `.circleci`
directory in the root of your repository.
When integrating Prism into a CircleCI pipeline, there are two different
approaches:
* Starting Prism in the background to act as either a mock or
contract/validation server
* Having Prism conduct a scenario against a running server by running as a
dedicated test step
## Running Prism in the Background
Below is a sample Circle CI configuration file (version 2) using Prism as a
mock or contract/validation server:
```yaml
version: 2
jobs:
build:
docker:
# The first image is where your commands will be run,
# so be sure that the prism image is not first
- image: your-normal-image:your-version
# Customize the 'command' to fit your needs.
- image: stoplight/prism:latest
command: [prism, ...]
steps:
# Run test suite against http://localhost:4010
...
```
Once the Prism container is started, it will automatically start listening on
`http://localhost:4010` for any open connections.
## Running Prism in the Foreground
Below is a sample Circle CI configuration file (version 2) with
Prism conducting a scenario:
```yaml
version: 2
jobs:
build:
docker:
- image: your-normal-image:your-version
steps:
- checkout
- run:
name: Install prism
command: curl https://raw.githubusercontent.com/pytlesk4/stoplight-todos/master/prism.sh | sh
- run:
name: Start your service
command: ...
background: yes
- run:
name: Run scenario
command: prism conduct ...
...
```
When running `prism conduct` you can:
* Include the Scenario JSON on your CI server, and pass in its absolute file path
* Pass in the absolute URL to the scenario JSON served up via HTTP
<!-- theme: warning -->
> Don't forget to pass in any required environment values with the --env command
> line flag (or you can provide the filepath to a json file with your environment
> variables)!
<!-- theme: info -->
> Did you know? You can find the full command to run your scenario collection
> or individual scenarios in the Stoplight application. Click on the "Home"
> button of a scenario under "Trigger This Collection".
---
**Related**
* [Continuous Integration Overview](./continuous-integration.md)
* [Continuous Integration with Travis CI](./continous-integration-travis)
* [Continuous Integration with Jenkins](./continous-integration-jenkins)
* [Prism Docker Image](https://hub.docker.com/r/stoplight/prism/)

View File

@@ -0,0 +1,92 @@
# Continuous Integration with Jenkins
Integrating Prism into your [Jenkins](https://jenkins.io/) pipeline is easy.
There are two ways to get started with Jenkins:
* Running Prism in a pipeline step natively or using Docker
* Using the "Stoplight Report" Jenkins Plugin
## Adding Prism to a Pipeline
To get started, you will need to either install Prism natively on the Jenkins
system, or use the official [Stoplight Prism Docker image](https://hub.docker.com/r/stoplight/prism/).
When integrating Prism into a Jenkins pipeline, there are two different
approaches:
* Starting Prism in the background to act as either a mock or
contract/validation server
* Having Prism conduct a scenario against a running server by running as a
dedicated test step
### Running Prism in the Background
To run Prism in the background, you will need to start Prism prior to kicking
off your tests. If running natively, use the command format:
```sh
BUILD_ID=dontKillMe nohup prism mock --spec ... &
```
<!-- theme: warning -->
> Please note that the trailing ampersand (`&`) is required
If running in Docker, use the format:
```sh
docker run -d --rm -p 4010:4010 stoplight/prism:latest mock --spec ...
```
For more information on using Prism as a test server, see [here](./overview.md).
### Running Prism in the Foreground
To run Prism in the foreground, you will call Prism like you would any other
test step. If running natively, use the command format:
```sh
prism conduct ...
```
If running in Docker, use the format:
```sh
docker run --rm stoplight/prism:latest prism conduct ...
```
When running `prism conduct`, you can:
* Include the Scenario JSON on your CI server, and pass in its absolute file path
* Pass in the absolute URL to the scenario JSON served up via HTTP
<!-- theme: warning -->
> Don't forget to pass in any required environment values with the --env command
> line flag (or you can provide the filepath to a json file with your environment
> variables)!
<!-- theme: info -->
> Did you know? You can find the full command to run your scenario collection
> or individual scenarios in the Stoplight application. Click on the "Home"
> button of a scenario under "Trigger This Collection".
## Using the Plugin
Members of the Stoplight community were kind enough to create the [Stoplight
Report Plugin](https://github.com/jenkinsci/stoplightio-report-plugin), which is
a Jenkins plugin that can be used to run tests with Prism. For more information
on the plugin, see [here](https://plugins.jenkins.io/stoplightio-report).
---
**Related**
* [Jenkins Website](https://jenkins.io/)
* [Continuous Integration Overview](./continuous-integration.md)
* [Continuous Integration with Circle CI](./continous-integration-circle)
* [Continuous Integration with Travis CI](./continous-integration-travis)
* [Prism Docker Image](https://hub.docker.com/r/stoplight/prism/)
* [Stoplight Report Plugin Homepage](https://plugins.jenkins.io/stoplightio-report)
* [Stoplight Report Plugin Github](https://github.com/jenkinsci/stoplightio-report-plugin)

View File

@@ -1 +1,71 @@
# Continuous Integration with Travis CI
Integrating Prism into your Travis CI pipeline is easy. The simplest way to get
up and running is by using [Stoplight's Prism Docker
image](https://hub.docker.com/r/stoplight/prism/).
To get started, you will need to make sure the `docker` service is listed under
the `services` section of your `.travis.yml` file.
When integrating Prism into a Travis CI pipeline, there are two different
approaches:
* Starting Prism in the background to act as either a mock or
contract/validation server
* Having Prism conduct a scenario against a running server by running as a
dedicated test step (i.e. added to the `script` section)
## Running Prism in the Background
Below is a sample Travis CI configuration file using Prism as a mock or
contract/validation server:
```yaml
services:
- docker
before_install:
# start the mock server in the background
- docker run -d -p 127.0.0.1:4010:4010 stoplight/prism mock ...
```
Once the Prism container is started, it will automatically start listening on
`http://localhost:4010` for any open connections.
## Running Prism in the Foreground
Below is a sample Travis CI configuration file with Prism conducting a scenario:
```yaml
services:
- docker
script:
- docker run --rm -it stoplight/prism conduct ...
```
When running `prism conduct` you can:
* Include the Scenario JSON on your CI server, and pass in its absolute file path
* Pass in the absolute URL to the scenario JSON served up via HTTP
<!-- theme: warning -->
> Don't forget to pass in any required environment values with the --env command
> line flag (or you can provide the filepath to a json file with your environment
> variables)!
<!-- theme: info -->
> Did you know? You can find the full command to run your scenario collection
> or individual scenarios in the Stoplight application. Click on the "Home"
> button of a scenario under "Trigger This Collection".
---
**Related**
* [Continuous Integration Overview](./continuous-integration.md)
* [Continuous Integration with Circle CI](./continous-integration-circle)
* [Continuous Integration with Jenkins](./continous-integration-jenkins)
* [Prism Docker Image](https://hub.docker.com/r/stoplight/prism/)

View File

@@ -1 +1,92 @@
# Continuous Integration
Continuous Integration (CI) is the practice of continuously merging developer
work into a shared repository. By merging work frequently, developers can easily
detect conflicts and stay up-to-date with other team members' changes. Since CI
allows teams to maintain a high development velocity, testing becomes an even
more crucial component to the development process. By constantly testing all
changes, developers can verify that they are not breaking existing functionality
or introducing new bugs.
By integrating Prism into your CI process, your development team can be certain
that any changes made to a project do not violate an OpenAPI specification. This
allows multiple teams with agreed-upon specifications to work independently of
one another, while ensuring that any changes meet the specification throughout
the lifetime of the project.
There are a few different approaches available when integrating Prism into a CI
testing pipeline:
testing with Stoplight [Scenarios](./scenarios-introduction.md),
testing with a mock server, and
contract testing.
## Testing with Scenarios
Stoplight [Scenarios](./scenarios-introduction.md) allows users to define
multiple steps for testing an OpenAPI specification. Scenarios provide a similar
function to API's as [functional test
cases](https://en.wikipedia.org/wiki/Functional_testing) do in software
development. Scenarios run (or "conducted") by Prism can be easily integrated
into a CI pipeline for validating a server's implementation of a specification.
To run a scenario with Prism, use the `conduct` command:
```bash
prism conduct my-scenario.json --spec open-api-spec.json -e "myapikey=abc123"
```
For more information on Scenarios, please see [here](./scenarios-introduction.md).
## Testing with a Mock Server
Prism's mock server allows Prism to behave like a
fully-implemented server for a provided OpenAPI specification. This form of
testing is useful for:
* **Speeding Up Development Time**
* Tests can be run locally with nothing more
than an API specification. This allows a development team on the client or
server side to work independently of one another.
* **Validation Testing**
* Ensures that a client implementation meets all of the requirements set by an
OpenAPI specification.
To start a mock server with Prism, use the `mock` command:
```bash
prism mock --spec open-api-spec.json
```
For more information on mock testing with Prism, see [Mocking Introduction](FIXME).
## Contract Testing
Contract testing is when Prism acts as a proxy between the client and a target
upstream server. When Prism receives a request, it forwards it to the upstream
server and validates that the server response conforms to the provided OpenAPI
specification. This form of testing is useful for:
* Verifying a _server_ implementation to ensure all _responses_ meet the
appropriate requirements set by an OpenAPI specification
* Verifying a _client_ implementation to ensure all _requests_ meet the
appropriate requirements set by an OpenAPI specification
* Augmenting existing test suites with very little extra work and almost no
workflow changes required
To start a contract/validation server with Prism, use the `validate` command:
```bash
prism validate --spec open-api-spec.json --upstream http://localhost:8080
```
For more information on contract testing with Prism, see [Mocking Introduction](FIXME).
---
**Related**
* [Testing Overview](./overview.md)
* [Scenarios Introduction](./scenarios-introduction.md)
* [Continuous Integration with Circle CI](./continous-integration-circle.md)
* [Continuous Integration with Travis CI](./continous-integration-travis.md)
* [Continuous Integration with Jenkins](./continous-integration-jenkins.md)

View File

@@ -0,0 +1,86 @@
# Contract Testing
Scenarios makes it easier than ever to integrate your OpenAPI specification into
your testing process. One of the easiest ways to do this is through a testing
method called **contract testing**. Contract testing is a simple verification
process where Stoplight verifies that the API responses match the "contract"
within a connected OpenAPI specification.
Benefits of contract testing include:
* **Don't Repeat Yourself**: Don't re-create test assertions that check for what
is already described in your API specification. Let your scenario do the heavy
lifting, validating that an API implementation matches the OpenAPI
specification.
* **Governance**: Quickly figure out if an API implementation conforms to the
OpenAPI specification that was initially agreed upon. Run a contract test
scenario on a schedule to ensure the API never violates the specification.
* **Single Source of Truth**: Your API specification is the single source of
truth that describes your API. From it, you can generate documentation, SDKs,
mock servers, and more. Incorporating the specification into your testing
pipeline ensures that the spec accurately represents your API implementation
over time.
<!-- theme: info -->
> If you don't have an API specification yet, you can create one using the
> [Stoplight modeling tool](../modeling/modeling-introduction.md)!
## Connecting a Spec
<!-- FIXME - Show a gif of selecting spec in coverage screen, and clicking on different endpoints -->
To get started with contract testing, the first thing you will need to do is
generate a scenario from an OpenAPI specification. To get started:
1. Create a new (or open an existing) **scenario** in the Stoplight editor
2. Select **Swagger/OAS Coverage** in the Scenarios menu to the left
3. Open the **Contract Test Settings** menu
4. Click **Add Spec**, and select an OpenAPI specification to connect
You are all set! Once the specification has been connected, you can
automatically generate a contract testing scenario for your spec using the
Coverge Report, as described below.
## Using the Coverage Report
The coverage report gives you a quick overview of which parts of the connected
specs are covered by test assertions in the current Scenario Collection.
You can use the coverage report to quickly stub out a new scenario. To start:
1. Click the **status codes** in the table matrix for the steps you want to add to
your scenario.
> Note that the order in which the endpoints are clicked
> determines the order in which they will appear in the scenario. For example,
> if an API object needs to be created before it can be removed, then you will
> want to choose the 'create object' endpoint before the 'delete object'
> endpoint.
2. Once all of the desired endpoints have been selected, click the **Create
Scenario** button in the top right to generate the scenario.
3. You will automatically be navigated to the new scenario, complete with
contract test assertions for each selected endpoint.
> You will likely need to modify the resulting scenario to fit your use case
## Automatic Contract Test Assertion
<!-- FIXME - Show a gif of running a scenario -->
After linking your spec to the Scenario Collection, contract test assertions
will be automatically added as steps within your scenario.
When the scenario is generated, Stoplight will look through the API
specification for an operation that matches the step's HTTP method and URL. The
response code returned from the API is then used to look up the corresponding
JSON schema.
When a contract assertion step is run, the HTTP response structure will be
validated against the matched JSON schema from the connected API specification.
Any validation errors will automatically be added to the test results.

View File

@@ -1 +1,70 @@
# Running Scenarios
Scenarios allow you to quickly and efficiently test APIs. Scenarios can be
run in a variety of different ways, including from the [command-line with
Prism](./run-test-terminal.md) or by [URL](./run-test-url). However, the easiest
way is through the Stoplight editor.
<!-- theme: info -->
> If you haven't created your first scenario yet, please [do so before
> continuing](./scenarios-introduction.md)
Scenarios in Stoplight are composed of three different levels:
* **Steps**: low-level building blocks that compose a scenario.
Steps allow you to easily chain individual actions (e.g., performing a
web request) together, enabling for more complex testing workflows.
* **Scenarios**: a series of **steps** that perform a high-level
action (e.g., registering a new user).
* **Collections**: a series of **scenarios** that encapsulate an
entire test suite. Collections are the highest-level building blocks for creating
a library of API interactions and tests.
Each level above can be run individually or all together.
## Running a Step
Once you have created a scenario **step**, use the **Run Step** button to
execute that step. The **Run Step** button is available towards the top of the
editor, as shown below.
![](../../assets/images/run-test-stoplight.png)
## Running a Scenario
Once you have added enough steps to a **scenario**, use the **Run Scenario**
button to execute that scenario. The **Run Scenario** button is available
towards the top of the editor while viewing the scenario configuration/overview,
as show below.
![](../../assets/images/run-test-stoplight2.png)
<!-- theme: info -->
> Scenarios can also be run directly from every step using the **Run Scenario**
> button
## Running a Collection
Once you have added created enough scenarios to compose a **collection**, use
the **Run Collection** button to run the entire collection (including all
scenarios and steps). The **Run Collection** button is available towards the top
of the editor while viewing the collection home screen, as shown below.
![](../../assets/images/run-test-stoplight3.png)
<!-- theme: info -->
> Collections can also be run from the scenario and step screens using the **Run
> Collection** button
---
**Related**
* [Scenarios Overview](./scenarios-introduction.md)
* [Running Scenarios from the Command-Line](./run-test-terminal.md)
* [Running Scenarios by URL](./run-test-url.md)

View File

@@ -1 +1,75 @@
# Running Prism from the Terminal
It is very easy to run scenario collections, or individual scenarios, on your own computer, completely outside of the Scenarios app.
First, install Prism, our command line tool for running scenarios.
_On macOS or Linux:_
```bash
curl https://raw.githubusercontent.com/stoplightio/prism/2.x/install.sh | sh
```
<!-- theme: info -->
> When installed through the installation script, Prism will be installed to `/usr/local/bin/prism`
_On Windows:_
```
Download from https://github.com/stoplightio/prism/tree/2.x
```
After installing, you should be able to run `prism -h` (or `prism.exe -h` in Windows) from your CLI and see the Prism help text.
The Scenario app has a convenient display that gives you the exact command required to run the collection or scenario that you are viewing (taking into account your current environment variables). If you have the Scenario editor connected to a local file on your computer, it will use the path to that file, otherwise it will use the Scenario SRN (unique identifier).
<!-- theme: warning -->
> Keep in mind that if you are storing your Scenarios on Stoplight's servers, and running them from the command line, you must save them in the Stoplight app before running! This is because Prism will make a call to the Stoplight API to fetch your Scenario JSON, which it will then run from your computer.
See below for a screenshot of the "Run From Terminal" command generator. The command in this box will update live in response to environment, user, and scenario changes.
<!-- FIXME: image showing "Run from Terminal" option under a scenario -->
## Running Scenarios
To run a local Scenario, you can use the `prism conduct` command. The `conduct`
command accepts either a local file path or URL. If you are working with a local
Scenario `collection.json` file, you can run the Scenario using the following
command:
```bash
# Run a local scenario
prism conduct /path/to/collection.json
# Run a remote scenario by URL
prism conduct "https://export.stoplight.io/1234/master/main.scenarios.yml"
```
For more information on Scenarios and how they can be used, see [here](./scenarios-introduction.md).
## Contract Testing
To use Prism for contract testing (or API validation), you can use the `prism validate` command.
The `validate` command takes a `--spec` argument, which is either a file path or URL to an OpenAPI specification file.
To run a contract test against the default API URL set in the specification, use the command:
```bash
prism validate --spec /path/to/my/spec.json
```
You can also run a contract test against a specific upstream URL with the
`--upstream` argument.
```bash
prism validate --spec /path/to/my/spec.json --upstream http://localhost:8080
```
For more information on contract testing and how it can be used, see [here](./contract-testing.md).
## Related
* [Scenarios Overview](./scenarios-introduction.md)
* [Contract Testing Overview](./contract-testing.md)
* [Integrating Prism into a CI Pipeline](./continuous-integration.md)

View File

@@ -1 +1,120 @@
# Triggering Scenarios by URL
In addition to being able to run tests [through Stoplight](./run-test-stoplight.md) and [the terminal](./run-test-terminal.md),
scenarios can also be run by issuing a HTTP request.
To trigger a scenario by URL, there are two methods:
* Issuing a HTTP `GET` request, which runs the collection with the project's default
settings and configuration.
* Issuing a HTTP `POST` request, which runs the collection with variables
populated by the request's JSON body. This is necessary if you have passwords
or other sensitive pieces of data that are not stored in Stoplight, but are
required for running the scenario.
## Finding the Scenario URL
Every scenario has a unique URL that can be used to remotely trigger the
scenario. To find this URL:
* Go to the scenario's summary in Stoplight
* Below the scenario summary is a "Trigger This Collection" section
* Within this section is a "Trigger by URL" containing the URL unique to this
scenario
![](../../assets/images/run-test-url.png)
## Triggering Scenarios
If the scenario is part of a public project and does not require any
customization to be run, then it can be triggered by issuing a simple HTTP `GET`
request to the scenario's URL, as shown below.
```bash
$ curl 'https://oihdflk5hiyltnnsxelttmnsw4ylsnfxxgltznvwa.prism.stoplight.io/'
{
"status": "completed",
"failCount": 3,
"passCount": 6,
"time": 555.3748400000001,
"env": {
...
```
To customize the scenario's variables (i.e., to add passwords and other sensitive
information), they can either be included as URL query parameters in the `GET`
request, or included within the request body of a `POST` request.
### Customizing Variables with Query String Parameters
You can customize the variables included in the scenario at runtime by adding
extra [query string parameters](https://en.wikipedia.org/wiki/Query_string) to
the URL.
For example, if you have an `api_token` variable that is required to run your
scenario, it can be added to the scenario by attaching the `?api_token=abc123`
query string to the URL (where `abc123` is the value of the `api_token`
variable).
### Customizing Variables with a HTTP POST Body
In addition to adding a query string parameter, scenario variables can also be
updated by using a HTTP `POST` request instead of a `GET` request. When using
this method, the `POST` body must be composed of JSON with the JSON keys
corresponding to the variables within the scenario.
Similar to the example above, if you have an `api_token` variable that is
required to run your scenario, issuing a HTTP `POST` with the following JSON
body will inject the variable into the scenario runtime.
```json
{
"api_token": "abc123"
}
```
To issue a `POST` request from the CLI, you can use the `curl` command. For
example:
```bash
$ curl -XPOST \
--data-binary '{"api_token":"abc123"}' \
'https://oihdflk5hiyltnnsxelttmnsw4ylsnfxxgltznvwa.prism.stoplight.io/'
{
"status": "completed",
"failCount": 3,
"passCount": 6,
"time": 555.3748400000001,
"env": {
...
```
### Triggering Scenarios in Private Projects
Public project scenarios can be triggered directly through the scenario URL with
no further action needed. Private projects, however, must have an API token
specified so that the request can be authenticated properly. To generate a new
API token for your Stoplight acccount, see
[here](https://next.stoplight.io/profile/access-tokens).
Once you have an API token, set it under the `Private-Token` header in order for
it to be used to authenticate with the Stoplight API. For example:
```bash
$ curl -H 'Private-Token: H4BTDASDf5sGHMWJSfE32' ...
```
<!-- theme: warning -->
> Be sure to keep all private tokens safe! They can be used to authenticate
> requests with any project that your account has access to.
---
**Related**
* [Running Scenarios through Stoplight](./run-test-stoplight.md)
* [Running Scenarios from the Terminal](./run-test-terminal.md)

View File

@@ -1 +1,17 @@
Stoplight Scenarios is a powerful (but accessible!) tool that takes the pain out of API testing. It is a standalone product, available on [the web](https://scenarios.stoplight.io), and as a [desktop app](https://download-next.stoplight.io).
We generally recommend the desktop app when possible. It works with local servers, behind firewalls, and exchanges information with tools on your computer like Git or your favorite IDE. You can switch seamlessly between the desktop app and the web app.
We engineered Scenarios from the ground up to be:
- **Powerful** Easily assert, capture, transform, and validate your API Spec (Swagger) against your actual API. And if that isnt enough, Prism has a powerful javascript runtime.
- **Portable** Scenarios are described in plain JSON with a well thought out, robust specification. Use our visual editor to quickly generate and manage this JSON. They can be run from our visual tooling, or completely outside of Stoplight, on your own machines or on your continuous integration server.
- **Flexible** Your APIs, your tests, your way. Scenarios only test what you want them to. They have no opinion about your architecture (Monolithic vs Microservices), company structure (in house vs distributed), development lifecycle (production vs TDD), and your environment (development vs staging vs production).
- **Fast** Time cant be slowed down, and we cant give it back to you. Creating tests should be quick, and waiting for you tests to run shouldnt feel like watching water boil. Scenarios are run concurrently for maximum speed - run hundreds of API requests and test assertions in seconds.
### Editor UI Overview
![](https://cdn.stoplight.io/help-portal/scenarios/scenario-editor-callout.png)

View File

@@ -1 +1,50 @@
# Overview of Testing with HTTP Requests
## What are HTTP methods?
- Hypertext Transfer Protocol (HTTP) is a set of rules that define how information is requested, transmitted, and formatted between a client and a server. HTTP methods (verbs) are used to implement create, read, update, and delete operations on identified resources.
- HTTP methods are classified as safe, non-safe methods, idempotent or non-idempotent methods. Safe methods do not change the state of a resource. Idempotent methods, if executed severally, deliver consistent outcomes. An example of idempotency is outlined below:
### Example
- petAge = 2 # will always return 2 even when the statement is executed over and over again. This statement is idempotent.
- petAge++ # will return different results based on the number of executions. This statement is non-idempotent.
## Methods
- The **GET** method retrieves data and resource representation. It does not change the state of a resource and several executions produce the same results. Thus, it is a safe and idempotent method. When a GET method is successful, it should return a 200 (OK) HTTP status code with the content in the response body and a 404 (NOT FOUND) code if the resource is not available.
- The **POST** method creates new resources. The POST method is not safe and is non-idempotent as the execution of similar POST requests will create two different resources with similar details. It is suggested for non-idempotent resource requests.
- The **PATCH** method makes partial updates to a resource and it is non-idempotent.
- The **PUT** method updates a resource or creates a new resource if it does not exist. It is ideal for the complete update of a resource. The PUT method is idempotent but not safe.
- The **DELETE** method deletes a resource. It is idempotent but not safe.
### Summary
The GET method is the only safe method, as it does not change the state of a resource. GET, PUT, and DELETE methods are idempotent while the POST and PATCH methods are non-idempotent.
## Testing with HTTP Requests
- Testing using HTTP Requests demonstrates whether or not an API will perform as expected when it is deployed to a production server and integrated with existing platforms.
<!-- theme: info -->
> HTTP Request Tests should include checks to the response code, message, and body.
- Apart from verifying the functionality of essential features, HTTP Request Tests **save time and cost**.
## Testing with HTTP Requests: Best Practices
### GET
- Test the GET method to confirm it returns the correct data.
- Test a valid GET request to ensure it returns a 200 (OK) status code or 404 (NOT FOUND) if invalid
- Ensure you test every endpoint fetching data within your API before deployment to a production server.
### POST
- Test the POST method to confirm it creates a resource and returns a 200(OK) code and/or 201(CREATED) code if valid. If invalid, look for a 4xx error status code.
- You can use the GET method to see the outcome of the POST operation.
### PUT & PATCH
- The PUT and PATCH update methods should be tested to ensure that a 200(OK) status code or 204(NO CONTENT) is returned for a successful transaction. If unsuccessful, look for a 4xx error status code.
### DELETE
- Test the DELETE request to certify it returns a 4xx error code if a DELETE operation is executed against an invalid or non-existent resource.
- Test the DELETE request to confirm it returns a 200(OK) for a successful operation.
- Tests for the DELETE method **must not** be done with data residing on a production or live data store.
<!-- theme: info -->
> Testing is a critical stage of the API development life cycle and the type of tests executed will depend on the complexity of the API, time, budget, etc. It is vital to conduct robust tests to reveal any inconsistencies or defects in the API before it is shipped to a production server or interfaced with other platforms.

View File

@@ -1 +1,101 @@
# Using Context Variables
<!--(FIXME - SHOW WRITING VARIABLE TO CONTEXT IN STEP)-->
Context variables allow you to dynamically store and share data between steps in a scenario. Contrary to environment variables, context variables are _not_ saved once a test has completed. Therefore, context variables are only suitable for temporary data.
Context variables are scoped to the scenario, _not_ the collection. This means that two scenarios can both read/write the same context variable `myVar`, and not conflict with each other. Environment variables, on the other hand, are shared amongst all scenarios, and are scoped to the collection.
At the start of a test run, the context object is empty. Good examples of data to store in a context would be things like ID's, usernames, and randomly generated tokens.
## Use Case
Context variables make it possible to chain related steps together. For example, say we have the following set of actions to perform:
1. Create User, `POST /users`. Returns a new user object, with an `id` property.
2. Get User, `GET /users/{$.ctx.userId}`.
3. Delete User, `DELETE /users/{$.ctx.userId}`.
Somehow we need to use the `id` property for the user created in step #1 to build the request in steps #2 and #3. This is a great case for context variables, since the data is temporary (the new user's id changes every test run, and is only needed in this single scenario).
To accomplish this, we would capture/set the `$.ctx.userId` property to `output.id` in step #1, and then use that variable to create the request urls in #2 and #3 (shown above).
## Setting Context Variables
### With Captures
<!--(FIXME - SHOW USING THE CAPTURE MENU IN A SCENARIO STEP)-->
The capture UI in the step editor makes it easy to set `$.ctx` values. You can use values from the step output or input, including headers, response bodies, etc.
<!-- theme: info -->
> Multiple captures can be applied to the same step, to set multiple `$.ctx` values.
### With Scripting
<!--(FIXME - SHOW SCREENSHOT OF SCRIPT IN STEP)-->
Scripting allows you to use more complicated logic in a scenario step. Scripts
are executed either before or after a step request finishes. Scripts are plain
Javascript and give you direct access to the scenario context through the global
`$.ctx` object.
For example, if we wanted to set the `userId` property as described in the use case above, we would add an after script to the first step with the code:
```javascript
// store the step output body's 'id' property in the context, for use in subsequent steps
$.ctx.set('userId', output.body.get('id'));
```
Where the `$.ctx.set(x, y)` function adds the data referenced in the second
argument (`y`) to the context under the string value of the first argument
(`x`).
Here is another example that just sets `myVariable` to the hardcoded value `123`:
```javascript
$.ctx.set('myVariable', 123);
```
## Using Context Variables
<!--(FIXME - SHOW USING A CONTEXT VARIABLE IN A SCENARIO STEP)-->
To use a context variable in a scenario, use the following syntax:
```
{$.ctx.myVariable}
```
Where:
* `{...}` - Braces signify that this is a variable.
* `$` - The "single dollar sign" syntax is a reference to the current scenario's
runtime scope. Again, context variables are scoped to the individual scenario, not the global collection!
* `ctx` - This is the actual context object onto which values are stored and retrieved.
* `myVariable` - This is the name of the variable being referenced within the context.
When the scenario or step is run, all context variables will
automatically be populated based on the contents of the `$.ctx` at
runtime.
### In Scripts
Similar to the example above, when referencing a context variable in a step
script, use the following syntax:
```javascript
$.ctx.get('myVariable');
```
Where the braces (`{}`) are absent, and we are using the `get()` method for
retrieving the context variable under the `myVariable` key.
***
**Related**
* [Environment Overview](../editor/environments.md)
* [Environment Configuration](../editor/editor-configuration.md)
* [Variables Overview](./variables-overview.md)
* [Context Variables](./variables-context.md)

View File

@@ -1 +1,93 @@
# Using Environment Variables
<!--(FIXME - SHOW CLICKING THROUGH ENVIRONMENTS IN UI)-->
> If you have not already done so, we recommend reviewing the
[Environments](../editor/environments.md) article before continuing.
Environment variables in Stoplight allow you to dynamically retrieve information
in a scenario from the active environment. This makes it possible to
switch between different environments with ease, having variables automatically
populate based on the current environment.
## Setting Environment Variables
### With the Editor Configuration
For information on managing project environments, please review the [environment](../editor/environments.md) article.
### With Captures
Captures make it easy to "capture" values from your step request or result, and save them back to an environment variable for later use. Simply switch to the `captures` tab in the scenario step, and choose $$.env as the target property.
Say you have a scenario step that sends an HTTP request to authenticate a new user. The response from that request includes an apiKey that you want to use for other requests. You can easily save that apiKey to an environment variable, for later re-use, by adding a capture in the form `$$.env.apiKey = output.body.apiKey`. After running the step, check your current environment variables and note the newly added apiKey!
> Environment variables set via captures are only added to the user's private
variables, and are not sent to Stoplight. See the [Environment
section](../editor/environments.md) for more information.
### With Scripting
Scripting allows you to use more complicated logic in a scenario step. Scripts
are executed either before or after a step finishes. Scripts are plain
Javascript and give you direct access to the scenario environment through a
global `$$.env` object.
To add variables to the environment, use the following syntax:
```javascript
// store the step output (response) body's 'username' property in the environment
$$.env.set('username', output.body.get('username'));
```
Where the `$$.env.set(x, y)` function adds the data referenced in the second
argument (`y`) to the environment under the string value of the first argument
(`x`).
> Environment variables set via script are only added to the user's private
variables, and are not sent to Stoplight. See the [Environment
section](../editor/environments.md) for more information.
## Using Environment Variables
<!--(FIXME - SHOW USING A VARIABLE IN A SCENARIO STEP)-->
Use an environment variable in a scenario with the following syntax:
```
{$$.env.myVariable}
```
Where:
* `{...}` - Braces signify that this is a variable.
* `$$` - The "double dollar sign" syntax is a reference to the global
scope.
* `env` - The `env` property holds the active environment's data.
* `myVariable` - This is the variable being referenced, which comes from the
active environment's resolved variables. Substitute your own variable name when using
this in your scenarios.
When the scenario or step is run, any environment variables will
automatically be populated based on the editor's active environment.
### In Scripts
Similar to the example above, when referencing an environment variable in a step
script, use the following syntax:
```javascript
$$.env.get('myVariable');
```
Where the braces (`{}`) are absent, and we are using the `get()` method for
retrieving the environment variable under the `myVariable` key.
***
**Related**
* [Environment Overview](../editor/environments.md)
* [Environment Configuration](../editor/editor-configuration.md)
* [Variables Overview](./variables-overview.md)
* [Context Variables](./variables-context.md)

View File

@@ -1 +1,30 @@
# Variables Overview
Variables in Stoplight provide a powerful and intuitive way to dynamically set,
update, and retrieve information at any step in a Scenario.
Variables are stored in an [environment](../editor/environments.md). You can define one or more environments,
each with their own variables. This makes it easy to quickly swap out sets of
variables during testing.
There are a variety of circumstances where you might consider using variables instead of hardcoding the value, for example:
- __hostnames__: Instead of hard-coding a particular server location, use a variable
so that the host can quickly be changed to test multiple server locations (development versus production, for example).
- __api keys__
- __usernames and passwords__
- __ports__
- __path parameters__: Instead of defining a request `GET /users/123`, you can define a request `GET /users/{$$.ctx.userId}`.
There are two scopes for variables, which affect how and when they can be used.
* __Environment Variables__ - Environment variables are scoped to the project, and are shared amongst all steps in your test run. They are persisted between test runs, and are great for data that does not change often (hostnames, ports, etc). See [here](./variables-environment.md) for more information on how to use environment variables.
* __Context Variables__ - Context variables are scoped to the scenario, and are reset on every test run. They are useful to persist test and application state between scenario steps. Context variables are great for temporary information that is only relevant to the current test run. For example, you might store a newly created `userId` returned in your first step, to be used in the second step. This `userId` changes on every test run, which makes it a good context variable candidate. See [here](./variables-context.md) for more information on how to use context variables.
***
**Related**
* [Environment Variables](./variables-environment.md)
* [Context Variables](./variables-context.md)

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.1 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.8 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 25 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.1 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 38 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 130 KiB

BIN
assets/images/ref-model.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 108 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 30 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 47 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 63 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 52 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 50 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 75 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 52 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 48 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 72 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 86 KiB

34
size.sh Executable file
View File

@@ -0,0 +1,34 @@
#!/bin/bash
#set -x
# Shows you the largest objects in your repo's pack file.
# Written for osx.
#
# @see https://stubbisms.wordpress.com/2009/07/10/git-script-to-show-largest-pack-objects-and-trim-your-waist-line/
# @author Antony Stubbs
# set the internal field spereator to line break, so that we can iterate easily over the verify-pack output
IFS=$'\n';
# list all objects including their size, sort by size, take top 10
objects=`git verify-pack -v .git/objects/pack/pack-*.idx | grep -v chain | sort -k3nr | head`
echo "All sizes are in kB's. The pack column is the size of the object, compressed, inside the pack file."
output="size,pack,SHA,location"
allObjects=`git rev-list --all --objects`
for y in $objects
do
# extract the size in bytes
size=$((`echo $y | cut -f 5 -d ' '`/1024))
# extract the compressed size in bytes
compressedSize=$((`echo $y | cut -f 6 -d ' '`/1024))
# extract the SHA
sha=`echo $y | cut -f 1 -d ' '`
# find the objects location in the repository tree
other=`echo "${allObjects}" | grep $sha`
#lineBreak=`echo -e "\n"`
output="${output}\n${size},${compressedSize},${other}"
done
echo -e $output | column -t -s ', '